make the variable local

This commit is contained in:
EVAST9919
2019-06-04 19:45:46 +03:00
parent e9403bf2f7
commit 54800aa4df

View File

@ -18,10 +18,10 @@ namespace osu.Game.Tests.Visual.Online
typeof(GamemodeTabItem), typeof(GamemodeTabItem),
}; };
private readonly GamemodeControl control;
public TestSceneGamemodeControl() public TestSceneGamemodeControl()
{ {
GamemodeControl control;
Child = control = new GamemodeControl Child = control = new GamemodeControl
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
@ -32,7 +32,7 @@ namespace osu.Game.Tests.Visual.Online
AddStep("set mania as default", () => control.SetDefaultGamemode("mania")); AddStep("set mania as default", () => control.SetDefaultGamemode("mania"));
AddStep("set taiko as default", () => control.SetDefaultGamemode("taiko")); AddStep("set taiko as default", () => control.SetDefaultGamemode("taiko"));
AddStep("set catch as default", () => control.SetDefaultGamemode("fruits")); AddStep("set catch as default", () => control.SetDefaultGamemode("fruits"));
AddStep("select default gamemode", () => control.SelectDefaultGamemode()); AddStep("select default gamemode", control.SelectDefaultGamemode);
AddStep("set random colour", () => control.AccentColour = new Color4(RNG.NextSingle(), RNG.NextSingle(), RNG.NextSingle(), 1)); AddStep("set random colour", () => control.AccentColour = new Color4(RNG.NextSingle(), RNG.NextSingle(), RNG.NextSingle(), 1));
} }