mirror of
https://github.com/osukey/osukey.git
synced 2025-05-04 21:27:22 +09:00
Implement ruleset-specific beatmap statistics
This commit is contained in:
parent
30a3f4f29f
commit
5489976c20
45
osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmap.cs
Normal file
45
osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmap.cs
Normal file
@ -0,0 +1,45 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||||
|
{
|
||||||
|
public class OsuBeatmap : Beatmap<OsuHitObject>
|
||||||
|
{
|
||||||
|
public override IEnumerable<BeatmapStatistic> GetStatistics()
|
||||||
|
{
|
||||||
|
IEnumerable<HitObject> circles = HitObjects.Where(c => !(c is IHasEndTime));
|
||||||
|
IEnumerable<HitObject> sliders = HitObjects.Where(s => s is IHasCurve);
|
||||||
|
IEnumerable<HitObject> spinners = HitObjects.Where(s => s is IHasEndTime && !(s is IHasCurve));
|
||||||
|
|
||||||
|
return new[]
|
||||||
|
{
|
||||||
|
new BeatmapStatistic
|
||||||
|
{
|
||||||
|
Name = @"Circle Count",
|
||||||
|
Content = circles.Count().ToString(),
|
||||||
|
Icon = FontAwesome.fa_circle_o
|
||||||
|
},
|
||||||
|
new BeatmapStatistic
|
||||||
|
{
|
||||||
|
Name = @"Slider Count",
|
||||||
|
Content = sliders.Count().ToString(),
|
||||||
|
Icon = FontAwesome.fa_circle
|
||||||
|
},
|
||||||
|
new BeatmapStatistic
|
||||||
|
{
|
||||||
|
Name = @"Spinner Count",
|
||||||
|
Content = spinners.Count().ToString(),
|
||||||
|
Icon = FontAwesome.fa_circle
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -65,5 +65,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override Beatmap<OsuHitObject> CreateBeatmap() => new OsuBeatmap();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -9,7 +9,6 @@ using osu.Game.Rulesets.Osu.OsuDifficulty;
|
|||||||
using osu.Game.Rulesets.Osu.UI;
|
using osu.Game.Rulesets.Osu.UI;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Overlays.Settings;
|
using osu.Game.Overlays.Settings;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
@ -17,8 +16,6 @@ using osu.Game.Rulesets.Scoring;
|
|||||||
using osu.Game.Rulesets.Osu.Scoring;
|
using osu.Game.Rulesets.Osu.Scoring;
|
||||||
using osu.Game.Rulesets.Osu.Edit;
|
using osu.Game.Rulesets.Osu.Edit;
|
||||||
using osu.Game.Rulesets.Edit;
|
using osu.Game.Rulesets.Edit;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
|
||||||
using osu.Game.Rulesets.Objects;
|
|
||||||
using osu.Game.Rulesets.Osu.Replays;
|
using osu.Game.Rulesets.Osu.Replays;
|
||||||
using osu.Game.Rulesets.Replays.Types;
|
using osu.Game.Rulesets.Replays.Types;
|
||||||
using osu.Game.Beatmaps.Legacy;
|
using osu.Game.Beatmaps.Legacy;
|
||||||
@ -40,36 +37,6 @@ namespace osu.Game.Rulesets.Osu
|
|||||||
new KeyBinding(InputKey.MouseRight, OsuAction.RightButton),
|
new KeyBinding(InputKey.MouseRight, OsuAction.RightButton),
|
||||||
};
|
};
|
||||||
|
|
||||||
public override IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap)
|
|
||||||
{
|
|
||||||
IEnumerable<HitObject> hitObjects = beatmap.Beatmap.HitObjects;
|
|
||||||
IEnumerable<HitObject> circles = hitObjects.Where(c => !(c is IHasEndTime));
|
|
||||||
IEnumerable<HitObject> sliders = hitObjects.Where(s => s is IHasCurve);
|
|
||||||
IEnumerable<HitObject> spinners = hitObjects.Where(s => s is IHasEndTime && !(s is IHasCurve));
|
|
||||||
|
|
||||||
return new[]
|
|
||||||
{
|
|
||||||
new BeatmapStatistic
|
|
||||||
{
|
|
||||||
Name = @"Circle Count",
|
|
||||||
Content = circles.Count().ToString(),
|
|
||||||
Icon = FontAwesome.fa_circle_o
|
|
||||||
},
|
|
||||||
new BeatmapStatistic
|
|
||||||
{
|
|
||||||
Name = @"Slider Count",
|
|
||||||
Content = sliders.Count().ToString(),
|
|
||||||
Icon = FontAwesome.fa_circle
|
|
||||||
},
|
|
||||||
new BeatmapStatistic
|
|
||||||
{
|
|
||||||
Name = @"Spinner Count",
|
|
||||||
Content = spinners.Count().ToString(),
|
|
||||||
Icon = FontAwesome.fa_circle
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
public override IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods)
|
public override IEnumerable<Mod> ConvertLegacyMods(LegacyMods mods)
|
||||||
{
|
{
|
||||||
if (mods.HasFlag(LegacyMods.Nightcore))
|
if (mods.HasFlag(LegacyMods.Nightcore))
|
||||||
|
@ -44,6 +44,12 @@ namespace osu.Game.Beatmaps
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
IEnumerable<HitObject> HitObjects { get; }
|
IEnumerable<HitObject> HitObjects { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns statistics of the <see cref="HitObjects"/> contained in this beatmap.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
IEnumerable<BeatmapStatistic> GetStatistics();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates a shallow-clone of this beatmap and returns it.
|
/// Creates a shallow-clone of this beatmap and returns it.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -90,6 +96,8 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
IEnumerable<HitObject> IBeatmap.HitObjects => HitObjects;
|
IEnumerable<HitObject> IBeatmap.HitObjects => HitObjects;
|
||||||
|
|
||||||
|
public virtual IEnumerable<BeatmapStatistic> GetStatistics() => Enumerable.Empty<BeatmapStatistic>();
|
||||||
|
|
||||||
IBeatmap IBeatmap.Clone() => Clone();
|
IBeatmap IBeatmap.Clone() => Clone();
|
||||||
|
|
||||||
public Beatmap<T> Clone()
|
public Beatmap<T> Clone()
|
||||||
|
@ -22,8 +22,6 @@ namespace osu.Game.Rulesets
|
|||||||
{
|
{
|
||||||
public readonly RulesetInfo RulesetInfo;
|
public readonly RulesetInfo RulesetInfo;
|
||||||
|
|
||||||
public virtual IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new BeatmapStatistic[] { };
|
|
||||||
|
|
||||||
public IEnumerable<Mod> GetAllMods() => Enum.GetValues(typeof(ModType)).Cast<ModType>()
|
public IEnumerable<Mod> GetAllMods() => Enum.GetValues(typeof(ModType)).Cast<ModType>()
|
||||||
// Confine all mods of each mod type into a single IEnumerable<Mod>
|
// Confine all mods of each mod type into a single IEnumerable<Mod>
|
||||||
.SelectMany(GetModsFor)
|
.SelectMany(GetModsFor)
|
||||||
|
@ -234,8 +234,8 @@ namespace osu.Game.Screens.Select
|
|||||||
Content = getBPMRange(beatmap),
|
Content = getBPMRange(beatmap),
|
||||||
}));
|
}));
|
||||||
|
|
||||||
//get statistics from the current ruleset.
|
//get statistics for the current ruleset.
|
||||||
labels.AddRange(info.Ruleset.CreateInstance().GetBeatmapStatistics(working).Select(s => new InfoLabel(s)));
|
labels.AddRange(working.GetPlayableBeatmap(info.Ruleset).GetStatistics().Select(s => new InfoLabel(s)));
|
||||||
}
|
}
|
||||||
|
|
||||||
return labels.ToArray();
|
return labels.ToArray();
|
||||||
|
Loading…
x
Reference in New Issue
Block a user