mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 08:20:00 +09:00
Instantiate a new path rather than setting properties on it
# Conflicts: # osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs # osu.Game.Rulesets.Catch/Objects/JuiceStream.cs # osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs # osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs # osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs # osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs # osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs # osu.Game/Rulesets/Objects/SliderPath.cs
This commit is contained in:
@ -19,15 +19,15 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
|
||||
InternalChild = pieces = new Container<PathControlPointPiece> { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
slider.ControlPointsChanged += _ => updatePathControlPoints();
|
||||
slider.PathChanged += _ => updatePathControlPoints();
|
||||
updatePathControlPoints();
|
||||
}
|
||||
|
||||
private void updatePathControlPoints()
|
||||
{
|
||||
while (slider.ControlPoints.Length > pieces.Count)
|
||||
while (slider.Path.ControlPoints.Length > pieces.Count)
|
||||
pieces.Add(new PathControlPointPiece(slider, pieces.Count));
|
||||
while (slider.ControlPoints.Length < pieces.Count)
|
||||
while (slider.Path.ControlPoints.Length < pieces.Count)
|
||||
pieces.Remove(pieces[pieces.Count - 1]);
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user