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Merge branch 'master' into url-parsing-support
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@ -192,6 +192,11 @@ namespace osu.Game
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{
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base.LoadComplete();
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// The next time this is updated is in UpdateAfterChildren, which occurs too late and results
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// in the cursor being shown for a few frames during the intro.
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// This prevents the cursor from showing until we have a screen with CursorVisible = true
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CursorOverrideContainer.CanShowCursor = currentScreen?.CursorVisible ?? false;
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// hook up notifications to components.
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BeatmapManager.PostNotification = n => notifications?.Post(n);
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BeatmapManager.GetStableStorage = GetStorageForStableInstall;
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@ -332,8 +337,6 @@ namespace osu.Game
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else
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Toolbar.State = Visibility.Visible;
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};
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Cursor.State = Visibility.Hidden;
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}
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private void forwardLoggedErrorsToNotifications()
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@ -482,7 +485,7 @@ namespace osu.Game
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mainContent.Padding = new MarginPadding { Top = ToolbarOffset };
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Cursor.State = currentScreen?.HasLocalCursorDisplayed == false ? Visibility.Visible : Visibility.Hidden;
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CursorOverrideContainer.CanShowCursor = currentScreen?.CursorVisible ?? false;
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}
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private void screenAdded(Screen newScreen)
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