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Enforce readonly private members where possible.
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@ -21,7 +21,7 @@ namespace osu.Desktop.VisualTests.Tests
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{
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internal class TestCaseHitObjects : TestCase
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{
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private FramedClock framedClock;
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private readonly FramedClock framedClock;
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private bool auto;
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@ -34,7 +34,7 @@ namespace osu.Desktop.VisualTests.Tests
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private HitObjectType mode = HitObjectType.Slider;
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private BindableNumber<double> playbackSpeed = new BindableDouble(0.5) { MinValue = 0, MaxValue = 1 };
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private readonly BindableNumber<double> playbackSpeed = new BindableDouble(0.5) { MinValue = 0, MaxValue = 1 };
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private Container playfieldContainer;
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private Container approachContainer;
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