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Enforce readonly private members where possible.
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@ -21,12 +21,12 @@ namespace osu.Game.Beatmaps.Drawables
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public class BeatmapPanel : Panel
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{
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public BeatmapInfo Beatmap;
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private Sprite background;
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private readonly Sprite background;
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public Action<BeatmapPanel> GainedSelection;
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public Action<BeatmapPanel> StartRequested;
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private Triangles triangles;
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private StarCounter starCounter;
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private readonly Triangles triangles;
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private readonly StarCounter starCounter;
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protected override void Selected()
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{
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