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Enforce readonly private members where possible.
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@ -21,7 +21,7 @@ namespace osu.Game.Database
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public class BeatmapDatabase
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{
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private SQLiteConnection connection { get; }
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private Storage storage;
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private readonly Storage storage;
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public event Action<BeatmapSetInfo> BeatmapSetAdded;
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public event Action<BeatmapSetInfo> BeatmapSetRemoved;
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