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Enforce readonly private members where possible.
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@ -19,8 +19,8 @@ namespace osu.Game.Modes.Objects
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public Vector2 Offset;
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private List<Vector2> calculatedPath = new List<Vector2>();
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private List<double> cumulativeLength = new List<double>();
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private readonly List<Vector2> calculatedPath = new List<Vector2>();
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private readonly List<double> cumulativeLength = new List<double>();
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private List<Vector2> calculateSubpath(List<Vector2> subControlPoints)
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{
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