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Enforce readonly private members where possible.
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@ -30,10 +30,11 @@ namespace osu.Game.Overlays.Mods
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private Color4 lowMultiplierColour, highMultiplierColour;
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private OsuSpriteText rankedLabel, multiplierLabel;
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private FillFlowContainer rankedMultiplerContainer;
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private readonly OsuSpriteText rankedLabel;
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private readonly OsuSpriteText multiplierLabel;
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private readonly FillFlowContainer rankedMultiplerContainer;
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private FillFlowContainer<ModSection> modSectionsContainer;
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private readonly FillFlowContainer<ModSection> modSectionsContainer;
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public readonly Bindable<IEnumerable<Mod>> SelectedMods = new Bindable<IEnumerable<Mod>>();
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