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Enforce readonly private members where possible.
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@ -104,12 +104,12 @@ namespace osu.Game.Overlays.Notifications
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public override bool DisplayOnTop => false;
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private ProgressBar progressBar;
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private readonly ProgressBar progressBar;
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private Color4 colourQueued;
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private Color4 colourActive;
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private Color4 colourCancelled;
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private SpriteText textDrawable;
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private readonly SpriteText textDrawable;
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public ProgressNotification()
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{
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