Enforce readonly private members where possible.

This commit is contained in:
Dean Herbert
2017-03-23 13:41:50 +09:00
parent 5138890530
commit 54e1b24fe9
115 changed files with 278 additions and 259 deletions

View File

@ -20,9 +20,12 @@ namespace osu.Game.Overlays
private const EasingTypes easing_show = EasingTypes.OutSine;
private const EasingTypes easing_hide = EasingTypes.InSine;
private Wave firstWave, secondWave, thirdWave, fourthWave;
private readonly Wave firstWave;
private readonly Wave secondWave;
private readonly Wave thirdWave;
private readonly Wave fourthWave;
private Container<Wave> wavesContainer;
private readonly Container<Wave> wavesContainer;
private readonly Container contentContainer;