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Enforce readonly private members where possible.
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@ -24,8 +24,8 @@ namespace osu.Game.Screens.Select.Options
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private const float height = 100;
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private Box holder;
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private FillFlowContainer<BeatmapOptionsButton> buttonsContainer;
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private readonly Box holder;
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private readonly FillFlowContainer<BeatmapOptionsButton> buttonsContainer;
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protected override void PopIn()
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{
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