Enforce readonly private members where possible.

This commit is contained in:
Dean Herbert
2017-03-23 13:41:50 +09:00
parent 5138890530
commit 54e1b24fe9
115 changed files with 278 additions and 259 deletions

View File

@ -18,8 +18,8 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
{
public class SliderBody : Container, ISliderProgress
{
private Path path;
private BufferedContainer container;
private readonly Path path;
private readonly BufferedContainer container;
public float PathWidth
{
@ -33,7 +33,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
public double? SnakedStart { get; private set; }
public double? SnakedEnd { get; private set; }
private Slider slider;
private readonly Slider slider;
public SliderBody(Slider s)
{
slider = s;
@ -122,7 +122,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
path.Texture = texture;
}
private List<Vector2> currentCurve = new List<Vector2>();
private readonly List<Vector2> currentCurve = new List<Vector2>();
private bool updateSnaking(double p0, double p1)
{
if (SnakedStart == p0 && SnakedEnd == p1) return false;