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Enforce readonly private members where possible.
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@ -17,9 +17,9 @@ namespace osu.Game.Modes.Osu.UI
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{
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public class OsuPlayfield : Playfield<OsuHitObject, OsuJudgementInfo>
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{
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private Container approachCircles;
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private Container judgementLayer;
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private ConnectionRenderer<OsuHitObject> connectionLayer;
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private readonly Container approachCircles;
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private readonly Container judgementLayer;
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private readonly ConnectionRenderer<OsuHitObject> connectionLayer;
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public override Vector2 Size
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{
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