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https://github.com/osukey/osukey.git
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Re-layout match subscreen columns
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@ -1,32 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Screens.Multi.Match.Components;
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using osuTK;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneMatchLeaderboardChatDisplay : MultiplayerTestScene
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{
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protected override bool UseOnlineAPI => true;
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public TestSceneMatchLeaderboardChatDisplay()
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{
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Room.RoomID.Value = 7;
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Add(new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(500),
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Child = new LeaderboardChatDisplay
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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}
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});
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}
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}
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}
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@ -58,6 +58,22 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddUntilStep("wait for load", () => match.IsCurrentScreen());
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}
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[Test]
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public void TestLoadSimpleMatch()
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{
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AddStep("set room properties", () =>
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{
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Room.RoomID.Value = 1;
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Room.Name.Value = "my awesome room";
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Room.Host.Value = new User { Id = 2, Username = "peppy" };
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Room.Playlist.Add(new PlaylistItem
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{
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Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
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Ruleset = { Value = new OsuRuleset().RulesetInfo }
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});
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});
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}
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[Test]
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public void TestPlaylistItemSelectedOnCreate()
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{
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