Revert weird event flow in model manager/importers

This commit is contained in:
Dean Herbert
2021-11-05 18:05:31 +09:00
parent 9e06da6cbb
commit 54f72d68ca
19 changed files with 236 additions and 315 deletions

View File

@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@ -28,9 +27,6 @@ namespace osu.Game.Screens.Select.Carousel
[Resolved]
private IAPIProvider api { get; set; }
private IBindable<WeakReference<ScoreInfo>> itemUpdated;
private IBindable<WeakReference<ScoreInfo>> itemRemoved;
public TopLocalRank(BeatmapInfo beatmapInfo)
: base(null)
{
@ -40,24 +36,18 @@ namespace osu.Game.Screens.Select.Carousel
[BackgroundDependencyLoader]
private void load()
{
itemUpdated = scores.ItemUpdated.GetBoundCopy();
itemUpdated.BindValueChanged(scoreChanged);
itemRemoved = scores.ItemRemoved.GetBoundCopy();
itemRemoved.BindValueChanged(scoreChanged);
scores.ItemUpdated += scoreChanged;
scores.ItemRemoved += scoreChanged;
ruleset.ValueChanged += _ => fetchAndLoadTopScore();
fetchAndLoadTopScore();
}
private void scoreChanged(ValueChangedEvent<WeakReference<ScoreInfo>> weakScore)
private void scoreChanged(ScoreInfo score)
{
if (weakScore.NewValue.TryGetTarget(out var score))
{
if (score.BeatmapInfoID == beatmapInfo.ID)
fetchAndLoadTopScore();
}
if (score.BeatmapInfoID == beatmapInfo.ID)
fetchAndLoadTopScore();
}
private ScheduledDelegate scheduledRankUpdate;
@ -86,5 +76,16 @@ namespace osu.Game.Screens.Select.Carousel
.OrderByDescending(s => s.TotalScore)
.FirstOrDefault();
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (scores != null)
{
scores.ItemUpdated -= scoreChanged;
scores.ItemRemoved -= scoreChanged;
}
}
}
}