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Refactor a bit for readability
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@ -56,7 +56,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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{
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AllowMainMouseButtons = Ruleset != null,
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Defaults = defaultGroup.Select(d => d.KeyCombination),
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BindingFinalised = bindingCompleted
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BindingUpdated = onBindingUpdated
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});
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}
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@ -66,7 +66,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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});
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}
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private void bindingCompleted(KeyBindingRow sender)
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private void onBindingUpdated(KeyBindingRow sender)
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{
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if (AutoAdvanceTarget)
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{
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