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Fix ScalableContainer irrepairably altering content size
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@ -1,6 +1,7 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using OpenTK;
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@ -12,13 +13,16 @@ namespace osu.Game.Rulesets.UI
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/// </summary>
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public class ScalableContainer : Container
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{
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/// <summary>
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/// A function that converts coordinates from gamefield to screen space.
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/// </summary>
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public Func<Vector2, Vector2> GamefieldToScreenSpace => scaledContent.GamefieldToScreenSpace;
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/// <summary>
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/// The scaled content.
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/// </summary>
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public readonly Container ScaledContent;
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protected override Container<Drawable> Content => content;
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private readonly Container content;
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private readonly ScaledContainer scaledContent;
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protected override Container<Drawable> Content => scaledContent;
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/// <summary>
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/// A <see cref="Container"/> which can have its internal coordinate system scaled to a specific size.
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@ -31,17 +35,21 @@ namespace osu.Game.Rulesets.UI
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/// </param>
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public ScalableContainer(float? customWidth = null, float? customHeight = null)
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{
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AddInternal(ScaledContent = new ScaledContainer
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AddInternal(scaledContent = new ScaledContainer
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{
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CustomWidth = customWidth,
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CustomHeight = customHeight,
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RelativeSizeAxes = Axes.Both,
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Child = content = new Container { RelativeSizeAxes = Axes.Both }
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});
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}
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private class ScaledContainer : Container
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{
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/// <summary>
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/// A function that converts coordinates from gamefield to screen space.
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/// </summary>
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public Func<Vector2, Vector2> GamefieldToScreenSpace => content.ToScreenSpace;
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/// <summary>
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/// The value to scale the width of the content to match.
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/// If null, <see cref="CustomHeight"/> is used.
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@ -54,6 +62,22 @@ namespace osu.Game.Rulesets.UI
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/// </summary>
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public float? CustomHeight;
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private readonly Container content;
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protected override Container<Drawable> Content => content;
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public ScaledContainer()
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{
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AddInternal(content = new Container { RelativeSizeAxes = Axes.Both });
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}
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protected override void Update()
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{
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base.Update();
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content.Scale = sizeScale;
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content.Size = Vector2.Divide(Vector2.One, sizeScale);
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}
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/// <summary>
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/// The scale that is required for the size of the content to match <see cref="CustomWidth"/> and <see cref="CustomHeight"/>.
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/// </summary>
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@ -70,17 +94,6 @@ namespace osu.Game.Rulesets.UI
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return Vector2.One;
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}
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}
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/// <summary>
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/// Scale the content to the required container size by multiplying by <see cref="sizeScale"/>.
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/// </summary>
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protected override Vector2 DrawScale => sizeScale * base.DrawScale;
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protected override void Update()
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{
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base.Update();
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RelativeChildSize = new Vector2(CustomWidth.HasValue ? sizeScale.X : RelativeChildSize.X, CustomHeight.HasValue ? sizeScale.Y : RelativeChildSize.Y);
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}
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}
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}
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}
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