Nest all UserActivities into UserActivity

This commit is contained in:
Lucas A 2019-05-12 17:38:02 +02:00
parent 5ac6bd8204
commit 55663b3576
4 changed files with 47 additions and 46 deletions

View File

@ -48,7 +48,7 @@ namespace osu.Game.Screens.Edit
private DependencyContainer dependencies; private DependencyContainer dependencies;
private GameHost host; private GameHost host;
protected override UserActivity InitialScreenActivity => new UserActivityEditing(Beatmap.Value.BeatmapInfo); protected override UserActivity InitialScreenActivity => new UserActivity.UserActivityEditing(Beatmap.Value.BeatmapInfo);
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
=> dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); => dependencies = new DependencyContainer(base.CreateChildDependencies(parent));

View File

@ -35,7 +35,7 @@ namespace osu.Game.Screens.Play
{ {
protected override bool AllowBackButton => false; // handled by HoldForMenuButton protected override bool AllowBackButton => false; // handled by HoldForMenuButton
protected override UserActivity InitialScreenActivity => new UserActivitySoloGame(Beatmap.Value.BeatmapInfo, Ruleset.Value); protected override UserActivity InitialScreenActivity => new UserActivity.UserActivitySoloGame(Beatmap.Value.BeatmapInfo, Ruleset.Value);
public override float BackgroundParallaxAmount => 0.1f; public override float BackgroundParallaxAmount => 0.1f;

View File

@ -19,7 +19,7 @@ namespace osu.Game.Screens.Select
public override bool AllowExternalScreenChange => true; public override bool AllowExternalScreenChange => true;
protected override UserActivity InitialScreenActivity => new UserActivityChoosingBeatmap(); protected override UserActivity InitialScreenActivity => new UserActivity.UserActivityChoosingBeatmap();
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)

View File

@ -11,7 +11,6 @@ namespace osu.Game.Users
{ {
public abstract string Status { get; } public abstract string Status { get; }
public virtual Color4 GetAppropriateColour(OsuColour colours) => colours.GreenDarker; public virtual Color4 GetAppropriateColour(OsuColour colours) => colours.GreenDarker;
}
public class UserActivityModding : UserActivity public class UserActivityModding : UserActivity
{ {
@ -65,4 +64,6 @@ namespace osu.Game.Users
{ {
public override string Status => @"in Multiplayer Lobby"; public override string Status => @"in Multiplayer Lobby";
} }
}
} }