mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 23:24:04 +09:00
Buff DT
This commit is contained in:
@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Skills
|
||||
|
||||
float distanceMoved = playerPosition - lastPlayerPosition.Value;
|
||||
|
||||
double weightedStrainTime = catchCurrent.StrainTime + 18;
|
||||
double weightedStrainTime = catchCurrent.StrainTime + 10 + (8 / catchCurrent.ClockRate);
|
||||
|
||||
double distanceAddition = (Math.Pow(Math.Abs(distanceMoved), 1.3) / 510);
|
||||
double sqrtStrain = Math.Sqrt(weightedStrainTime);
|
||||
|
Reference in New Issue
Block a user