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Add a keybinding for selecting the previous random beatmap
Also gave the new actions more meaningful names
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@ -58,9 +58,10 @@ namespace osu.Game.Input.Bindings
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public IEnumerable<KeyBinding> SongSelectKeyBindings => new[]
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public IEnumerable<KeyBinding> SongSelectKeyBindings => new[]
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{
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{
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new KeyBinding(InputKey.F1, GlobalAction.ToggleMods),
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new KeyBinding(InputKey.F1, GlobalAction.ToggleModSelection),
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new KeyBinding(InputKey.F2, GlobalAction.SelectRandom),
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new KeyBinding(InputKey.F2, GlobalAction.SelectNextRandom),
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new KeyBinding(InputKey.F3, GlobalAction.ToggleOptions)
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new KeyBinding(new[] { InputKey.Shift, InputKey.F2 }, GlobalAction.SelectPreviousRandom),
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new KeyBinding(InputKey.F3, GlobalAction.ToggleBeatmapOptions)
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};
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};
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public IEnumerable<KeyBinding> AudioControlKeyBindings => new[]
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public IEnumerable<KeyBinding> AudioControlKeyBindings => new[]
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@ -115,13 +116,16 @@ namespace osu.Game.Input.Bindings
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// Song select keybindings
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// Song select keybindings
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[Description("Toggle mod selection overlay")]
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[Description("Toggle mod selection overlay")]
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ToggleMods,
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ToggleModSelection,
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[Description("Select a random beatmap")]
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[Description("Select a random beatmap")]
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SelectRandom,
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SelectNextRandom,
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[Description("Select the last random beatmap")]
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SelectPreviousRandom,
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[Description("Toggle beatmap options overlay")]
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[Description("Toggle beatmap options overlay")]
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ToggleOptions,
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ToggleBeatmapOptions,
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// In-Game Keybindings
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// In-Game Keybindings
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[Description("Skip cutscene")]
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[Description("Skip cutscene")]
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