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Move menu cursor size to UI section
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@ -54,12 +54,6 @@ namespace osu.Game.Overlays.Settings.Sections
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skinDropdown = new SkinSettingsDropdown(),
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new ExportSkinButton(),
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new SettingsSlider<float, SizeSlider>
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{
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LabelText = "Menu cursor size",
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Current = config.GetBindable<float>(OsuSetting.MenuCursorSize),
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KeyboardStep = 0.01f
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},
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new SettingsSlider<float, SizeSlider>
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{
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LabelText = "Gameplay cursor size",
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Current = config.GetBindable<float>(OsuSetting.GameplayCursorSize),
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@ -136,11 +130,6 @@ namespace osu.Game.Overlays.Settings.Sections
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Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != item.ID).ToArray());
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}
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private class SizeSlider : OsuSliderBar<float>
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{
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public override string TooltipText => Current.Value.ToString(@"0.##x");
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}
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private class SkinSettingsDropdown : SettingsDropdown<SkinInfo>
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{
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protected override OsuDropdown<SkinInfo> CreateDropdown() => new SkinDropdownControl();
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