Merge branch 'master' into hoc-event-queue

This commit is contained in:
Dean Herbert
2021-05-18 16:31:20 +09:00
committed by GitHub
132 changed files with 2608 additions and 829 deletions

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@ -3,9 +3,11 @@
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
@ -24,6 +26,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
/// Includes selection and manipulation support via a <see cref="Components.SelectionHandler{T}"/>.
/// </summary>
public abstract class BlueprintContainer<T> : CompositeDrawable, IKeyBindingHandler<PlatformAction>
where T : class
{
protected DragBox DragBox { get; private set; }
@ -39,6 +42,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
[Resolved(CanBeNull = true)]
private IEditorChangeHandler changeHandler { get; set; }
protected readonly BindableList<T> SelectedItems = new BindableList<T>();
protected BlueprintContainer()
{
RelativeSizeAxes = Axes.Both;
@ -47,6 +52,24 @@ namespace osu.Game.Screens.Edit.Compose.Components
[BackgroundDependencyLoader]
private void load()
{
SelectedItems.CollectionChanged += (selectedObjects, args) =>
{
switch (args.Action)
{
case NotifyCollectionChangedAction.Add:
foreach (var o in args.NewItems)
SelectionBlueprints.FirstOrDefault(b => b.Item == o)?.Select();
break;
case NotifyCollectionChangedAction.Remove:
foreach (var o in args.OldItems)
SelectionBlueprints.FirstOrDefault(b => b.Item == o)?.Deselect();
break;
}
};
SelectionHandler = CreateSelectionHandler();
SelectionHandler.DeselectAll = deselectAll;

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@ -2,10 +2,8 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events;
@ -25,8 +23,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
protected readonly HitObjectComposer Composer;
private readonly BindableList<HitObject> selectedHitObjects = new BindableList<HitObject>();
protected EditorBlueprintContainer(HitObjectComposer composer)
{
Composer = composer;
@ -35,23 +31,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
[BackgroundDependencyLoader]
private void load()
{
selectedHitObjects.BindTo(Beatmap.SelectedHitObjects);
selectedHitObjects.CollectionChanged += (selectedObjects, args) =>
{
switch (args.Action)
{
case NotifyCollectionChangedAction.Add:
foreach (var o in args.NewItems)
SelectionBlueprints.FirstOrDefault(b => b.Item == o)?.Select();
break;
case NotifyCollectionChangedAction.Remove:
foreach (var o in args.OldItems)
SelectionBlueprints.FirstOrDefault(b => b.Item == o)?.Deselect();
break;
}
};
SelectedItems.BindTo(Beatmap.SelectedHitObjects);
}
protected override void LoadComplete()

View File

@ -84,8 +84,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
if (activeHandle?.IsHeld == true)
return;
activeHandle = rotationHandles.SingleOrDefault(h => h.IsHeld || h.IsHovered);
activeHandle ??= allDragHandles.SingleOrDefault(h => h.IsHovered);
activeHandle = rotationHandles.FirstOrDefault(h => h.IsHeld || h.IsHovered);
activeHandle ??= allDragHandles.FirstOrDefault(h => h.IsHovered);
if (activeHandle != null)
{