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Initial implementation of DHO pooling
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Mania.Objects.Drawables
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@ -12,11 +13,18 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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{
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protected override ManiaSkinComponents Component => ManiaSkinComponents.HoldNoteHead;
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public DrawableHoldNoteHead(DrawableHoldNote holdNote)
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: base(holdNote.HitObject.Head)
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public DrawableHoldNoteHead()
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: this(null)
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{
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}
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public DrawableHoldNoteHead(HeadNote headNote)
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: base(headNote)
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{
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Anchor = Anchor.TopCentre;
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Origin = Anchor.TopCentre;
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}
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public void UpdateResult() => base.UpdateResult(true);
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protected override void UpdateInitialTransforms()
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