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Initial implementation of DHO pooling
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@ -33,31 +33,35 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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protected virtual ManiaSkinComponents Component => ManiaSkinComponents.Note;
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private readonly Drawable headPiece;
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private Drawable headPiece;
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public DrawableNote()
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: this(null)
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{
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}
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public DrawableNote(Note hitObject)
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: base(hitObject)
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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AddInternal(headPiece = new SkinnableDrawable(new ManiaSkinComponent(Component, hitObject.Column), _ => new DefaultNotePiece())
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y
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});
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}
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[BackgroundDependencyLoader(true)]
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private void load(ManiaRulesetConfigManager rulesetConfig)
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{
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rulesetConfig?.BindWith(ManiaRulesetSetting.TimingBasedNoteColouring, configTimingBasedNoteColouring);
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InternalChild = headPiece = new SkinnableDrawable(new ManiaSkinComponent(Component), _ => new DefaultNotePiece())
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y
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};
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}
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protected override void LoadComplete()
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{
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HitObject.StartTimeBindable.BindValueChanged(_ => updateSnapColour());
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configTimingBasedNoteColouring.BindValueChanged(_ => updateSnapColour(), true);
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configTimingBasedNoteColouring.BindValueChanged(_ => updateSnapColour());
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StartTimeBindable.BindValueChanged(_ => updateSnapColour(), true);
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}
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protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
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@ -102,7 +106,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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private void updateSnapColour()
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{
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if (beatmap == null) return;
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if (beatmap == null || HitObject == null) return;
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int snapDivisor = beatmap.ControlPointInfo.GetClosestBeatDivisor(HitObject.StartTime);
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