mirror of
https://github.com/osukey/osukey.git
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Initial implementation of DHO pooling
This commit is contained in:
@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Width = 0.5f,
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Width = 0.5f,
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Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground, 0), _ => new DefaultColumnBackground())
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Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground())
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{
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{
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RelativeSizeAxes = Axes.Both
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RelativeSizeAxes = Axes.Both
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}
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}
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@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Width = 0.5f,
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Width = 0.5f,
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Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground, 1), _ => new DefaultColumnBackground())
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Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground())
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{
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{
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RelativeSizeAxes = Axes.Both
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RelativeSizeAxes = Axes.Both
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}
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}
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@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Width = 0.5f,
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Width = 0.5f,
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Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.KeyArea, 0), _ => new DefaultKeyArea())
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Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.KeyArea), _ => new DefaultKeyArea())
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{
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{
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RelativeSizeAxes = Axes.Both
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RelativeSizeAxes = Axes.Both
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},
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},
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@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Width = 0.5f,
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Width = 0.5f,
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Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.KeyArea, 1), _ => new DefaultKeyArea())
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Child = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.KeyArea), _ => new DefaultKeyArea())
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{
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{
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RelativeSizeAxes = Axes.Both
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RelativeSizeAxes = Axes.Both
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},
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},
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@ -9,12 +9,6 @@ namespace osu.Game.Rulesets.Mania
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{
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{
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public class ManiaSkinComponent : GameplaySkinComponent<ManiaSkinComponents>
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public class ManiaSkinComponent : GameplaySkinComponent<ManiaSkinComponents>
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{
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{
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/// <summary>
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/// The intended <see cref="Column"/> index for this component.
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/// May be null if the component does not exist in a <see cref="Column"/>.
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/// </summary>
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public readonly int? TargetColumn;
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/// <summary>
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/// <summary>
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/// The intended <see cref="StageDefinition"/> for this component.
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/// The intended <see cref="StageDefinition"/> for this component.
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/// May be null if the component is not a direct member of a <see cref="Stage"/>.
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/// May be null if the component is not a direct member of a <see cref="Stage"/>.
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@ -25,12 +19,10 @@ namespace osu.Game.Rulesets.Mania
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/// Creates a new <see cref="ManiaSkinComponent"/>.
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/// Creates a new <see cref="ManiaSkinComponent"/>.
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/// </summary>
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/// </summary>
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/// <param name="component">The component.</param>
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/// <param name="component">The component.</param>
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/// <param name="targetColumn">The intended <see cref="Column"/> index for this component. May be null if the component does not exist in a <see cref="Column"/>.</param>
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/// <param name="stageDefinition">The intended <see cref="StageDefinition"/> for this component. May be null if the component is not a direct member of a <see cref="Stage"/>.</param>
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/// <param name="stageDefinition">The intended <see cref="StageDefinition"/> for this component. May be null if the component is not a direct member of a <see cref="Stage"/>.</param>
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public ManiaSkinComponent(ManiaSkinComponents component, int? targetColumn = null, StageDefinition? stageDefinition = null)
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public ManiaSkinComponent(ManiaSkinComponents component, StageDefinition? stageDefinition = null)
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: base(component)
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: base(component)
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{
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{
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TargetColumn = targetColumn;
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StageDefinition = stageDefinition;
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StageDefinition = stageDefinition;
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}
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}
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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@ -29,21 +30,21 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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public DrawableHoldNoteHead Head => headContainer.Child;
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public DrawableHoldNoteHead Head => headContainer.Child;
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public DrawableHoldNoteTail Tail => tailContainer.Child;
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public DrawableHoldNoteTail Tail => tailContainer.Child;
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private readonly Container<DrawableHoldNoteHead> headContainer;
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private Container<DrawableHoldNoteHead> headContainer;
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private readonly Container<DrawableHoldNoteTail> tailContainer;
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private Container<DrawableHoldNoteTail> tailContainer;
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private readonly Container<DrawableHoldNoteTick> tickContainer;
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private Container<DrawableHoldNoteTick> tickContainer;
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/// <summary>
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/// <summary>
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/// Contains the size of the hold note covering the whole head/tail bounds. The size of this container changes as the hold note is being pressed.
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/// Contains the size of the hold note covering the whole head/tail bounds. The size of this container changes as the hold note is being pressed.
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/// </summary>
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/// </summary>
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private readonly Container sizingContainer;
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private Container sizingContainer;
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/// <summary>
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/// <summary>
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/// Contains the contents of the hold note that should be masked as the hold note is being pressed. Follows changes in the size of <see cref="sizingContainer"/>.
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/// Contains the contents of the hold note that should be masked as the hold note is being pressed. Follows changes in the size of <see cref="sizingContainer"/>.
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/// </summary>
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/// </summary>
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private readonly Container maskingContainer;
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private Container maskingContainer;
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private readonly SkinnableDrawable bodyPiece;
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private SkinnableDrawable bodyPiece;
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/// <summary>
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/// <summary>
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/// Time at which the user started holding this hold note. Null if the user is not holding this hold note.
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/// Time at which the user started holding this hold note. Null if the user is not holding this hold note.
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@ -60,11 +61,19 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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/// </summary>
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/// </summary>
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private double? releaseTime;
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private double? releaseTime;
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public DrawableHoldNote()
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: this(null)
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{
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}
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public DrawableHoldNote(HoldNote hitObject)
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public DrawableHoldNote(HoldNote hitObject)
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: base(hitObject)
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: base(hitObject)
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{
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{
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RelativeSizeAxes = Axes.X;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Container maskedContents;
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Container maskedContents;
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AddRangeInternal(new Drawable[]
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AddRangeInternal(new Drawable[]
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@ -86,7 +95,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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headContainer = new Container<DrawableHoldNoteHead> { RelativeSizeAxes = Axes.Both }
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headContainer = new Container<DrawableHoldNoteHead> { RelativeSizeAxes = Axes.Both }
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}
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}
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},
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},
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bodyPiece = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HoldNoteBody, hitObject.Column), _ => new DefaultBodyPiece
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bodyPiece = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HoldNoteBody), _ => new DefaultBodyPiece
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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})
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})
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@ -128,37 +137,23 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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protected override void ClearNestedHitObjects()
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protected override void ClearNestedHitObjects()
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{
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{
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base.ClearNestedHitObjects();
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base.ClearNestedHitObjects();
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headContainer.Clear();
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headContainer.Clear(false);
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tailContainer.Clear();
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tailContainer.Clear(false);
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tickContainer.Clear();
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tickContainer.Clear(false);
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}
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}
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protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
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protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
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{
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{
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switch (hitObject)
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switch (hitObject)
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{
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{
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case TailNote _:
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case TailNote tail:
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return new DrawableHoldNoteTail(this)
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return new DrawableHoldNoteTail(tail);
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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AccentColour = { BindTarget = AccentColour }
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};
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case Note _:
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case HeadNote head:
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return new DrawableHoldNoteHead(this)
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return new DrawableHoldNoteHead(head);
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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AccentColour = { BindTarget = AccentColour }
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};
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case HoldNoteTick tick:
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case HoldNoteTick tick:
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return new DrawableHoldNoteTick(tick)
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return new DrawableHoldNoteTick(tick);
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{
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HoldStartTime = () => HoldStartTime,
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AccentColour = { BindTarget = AccentColour }
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};
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}
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}
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return base.CreateNestedHitObject(hitObject);
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return base.CreateNestedHitObject(hitObject);
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
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|
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Mania.Objects.Drawables
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namespace osu.Game.Rulesets.Mania.Objects.Drawables
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@ -12,11 +13,18 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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{
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{
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protected override ManiaSkinComponents Component => ManiaSkinComponents.HoldNoteHead;
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protected override ManiaSkinComponents Component => ManiaSkinComponents.HoldNoteHead;
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public DrawableHoldNoteHead(DrawableHoldNote holdNote)
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public DrawableHoldNoteHead()
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: base(holdNote.HitObject.Head)
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: this(null)
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{
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{
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}
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}
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public DrawableHoldNoteHead(HeadNote headNote)
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: base(headNote)
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{
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Anchor = Anchor.TopCentre;
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Origin = Anchor.TopCentre;
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}
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public void UpdateResult() => base.UpdateResult(true);
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public void UpdateResult() => base.UpdateResult(true);
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protected override void UpdateInitialTransforms()
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protected override void UpdateInitialTransforms()
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
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using System.Diagnostics;
|
using System.Diagnostics;
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|
using osu.Framework.Graphics;
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using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
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|
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namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
namespace osu.Game.Rulesets.Mania.Objects.Drawables
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@ -20,12 +21,18 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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|
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protected override ManiaSkinComponents Component => ManiaSkinComponents.HoldNoteTail;
|
protected override ManiaSkinComponents Component => ManiaSkinComponents.HoldNoteTail;
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|
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private readonly DrawableHoldNote holdNote;
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protected DrawableHoldNote HoldNote => (DrawableHoldNote)ParentHitObject;
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|
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public DrawableHoldNoteTail(DrawableHoldNote holdNote)
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public DrawableHoldNoteTail()
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: base(holdNote.HitObject.Tail)
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: this(null)
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{
|
{
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this.holdNote = holdNote;
|
}
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|
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|
public DrawableHoldNoteTail(TailNote tailNote)
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|
: base(tailNote)
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|
{
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|
Anchor = Anchor.TopCentre;
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|
Origin = Anchor.TopCentre;
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}
|
}
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|
|
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public void UpdateResult() => base.UpdateResult(true);
|
public void UpdateResult() => base.UpdateResult(true);
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@ -54,7 +61,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
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ApplyResult(r =>
|
ApplyResult(r =>
|
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{
|
{
|
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// If the head wasn't hit or the hold note was broken, cap the max score to Meh.
|
// If the head wasn't hit or the hold note was broken, cap the max score to Meh.
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if (result > HitResult.Meh && (!holdNote.Head.IsHit || holdNote.HoldBrokenTime != null))
|
if (result > HitResult.Meh && (!HoldNote.Head.IsHit || HoldNote.HoldBrokenTime != null))
|
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result = HitResult.Meh;
|
result = HitResult.Meh;
|
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|
|
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r.Type = result;
|
r.Type = result;
|
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|
@ -2,7 +2,8 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using osuTK;
|
using System.Diagnostics;
|
||||||
|
using osu.Framework.Allocation;
|
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using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
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using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
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@ -19,20 +20,28 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
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/// <summary>
|
/// <summary>
|
||||||
/// References the time at which the user started holding the hold note.
|
/// References the time at which the user started holding the hold note.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public Func<double?> HoldStartTime;
|
private Func<double?> holdStartTime;
|
||||||
|
|
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|
private Container glowContainer;
|
||||||
|
|
||||||
|
public DrawableHoldNoteTick()
|
||||||
|
: this(null)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
public DrawableHoldNoteTick(HoldNoteTick hitObject)
|
public DrawableHoldNoteTick(HoldNoteTick hitObject)
|
||||||
: base(hitObject)
|
: base(hitObject)
|
||||||
{
|
{
|
||||||
Container glowContainer;
|
|
||||||
|
|
||||||
Anchor = Anchor.TopCentre;
|
Anchor = Anchor.TopCentre;
|
||||||
Origin = Anchor.TopCentre;
|
Origin = Anchor.TopCentre;
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
Size = new Vector2(1);
|
}
|
||||||
|
|
||||||
AddRangeInternal(new[]
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
InternalChildren = new[]
|
||||||
{
|
{
|
||||||
glowContainer = new CircularContainer
|
glowContainer = new CircularContainer
|
||||||
{
|
{
|
||||||
@ -50,7 +59,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
AccentColour.BindValueChanged(colour =>
|
AccentColour.BindValueChanged(colour =>
|
||||||
{
|
{
|
||||||
@ -64,12 +78,29 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
}, true);
|
}, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void OnApply()
|
||||||
|
{
|
||||||
|
base.OnApply();
|
||||||
|
|
||||||
|
Debug.Assert(ParentHitObject != null);
|
||||||
|
|
||||||
|
var holdNote = (DrawableHoldNote)ParentHitObject;
|
||||||
|
holdStartTime = () => holdNote.HoldStartTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnFree()
|
||||||
|
{
|
||||||
|
base.OnFree();
|
||||||
|
|
||||||
|
holdStartTime = null;
|
||||||
|
}
|
||||||
|
|
||||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||||
{
|
{
|
||||||
if (Time.Current < HitObject.StartTime)
|
if (Time.Current < HitObject.StartTime)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
var startTime = HoldStartTime?.Invoke();
|
var startTime = holdStartTime?.Invoke();
|
||||||
|
|
||||||
if (startTime == null || startTime > HitObject.StartTime)
|
if (startTime == null || startTime > HitObject.StartTime)
|
||||||
ApplyResult(r => r.Type = r.Judgement.MinResult);
|
ApplyResult(r => r.Type = r.Judgement.MinResult);
|
||||||
|
@ -50,6 +50,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
protected DrawableManiaHitObject(ManiaHitObject hitObject)
|
protected DrawableManiaHitObject(ManiaHitObject hitObject)
|
||||||
: base(hitObject)
|
: base(hitObject)
|
||||||
{
|
{
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
@ -62,6 +63,22 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
Direction.BindValueChanged(OnDirectionChanged, true);
|
Direction.BindValueChanged(OnDirectionChanged, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void OnApply()
|
||||||
|
{
|
||||||
|
base.OnApply();
|
||||||
|
|
||||||
|
if (ParentHitObject != null)
|
||||||
|
AccentColour.BindTo(ParentHitObject.AccentColour);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnFree()
|
||||||
|
{
|
||||||
|
base.OnFree();
|
||||||
|
|
||||||
|
if (ParentHitObject != null)
|
||||||
|
AccentColour.UnbindFrom(ParentHitObject.AccentColour);
|
||||||
|
}
|
||||||
|
|
||||||
private double computedLifetimeStart;
|
private double computedLifetimeStart;
|
||||||
|
|
||||||
public override double LifetimeStart
|
public override double LifetimeStart
|
||||||
@ -147,12 +164,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
public abstract class DrawableManiaHitObject<TObject> : DrawableManiaHitObject
|
public abstract class DrawableManiaHitObject<TObject> : DrawableManiaHitObject
|
||||||
where TObject : ManiaHitObject
|
where TObject : ManiaHitObject
|
||||||
{
|
{
|
||||||
public new readonly TObject HitObject;
|
public new TObject HitObject => (TObject)base.HitObject;
|
||||||
|
|
||||||
protected DrawableManiaHitObject(TObject hitObject)
|
protected DrawableManiaHitObject(TObject hitObject)
|
||||||
: base(hitObject)
|
: base(hitObject)
|
||||||
{
|
{
|
||||||
HitObject = hitObject;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -33,31 +33,35 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
|
|
||||||
protected virtual ManiaSkinComponents Component => ManiaSkinComponents.Note;
|
protected virtual ManiaSkinComponents Component => ManiaSkinComponents.Note;
|
||||||
|
|
||||||
private readonly Drawable headPiece;
|
private Drawable headPiece;
|
||||||
|
|
||||||
|
public DrawableNote()
|
||||||
|
: this(null)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
public DrawableNote(Note hitObject)
|
public DrawableNote(Note hitObject)
|
||||||
: base(hitObject)
|
: base(hitObject)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
|
|
||||||
AddInternal(headPiece = new SkinnableDrawable(new ManiaSkinComponent(Component, hitObject.Column), _ => new DefaultNotePiece())
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
AutoSizeAxes = Axes.Y
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(ManiaRulesetConfigManager rulesetConfig)
|
private void load(ManiaRulesetConfigManager rulesetConfig)
|
||||||
{
|
{
|
||||||
rulesetConfig?.BindWith(ManiaRulesetSetting.TimingBasedNoteColouring, configTimingBasedNoteColouring);
|
rulesetConfig?.BindWith(ManiaRulesetSetting.TimingBasedNoteColouring, configTimingBasedNoteColouring);
|
||||||
|
|
||||||
|
InternalChild = headPiece = new SkinnableDrawable(new ManiaSkinComponent(Component), _ => new DefaultNotePiece())
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
HitObject.StartTimeBindable.BindValueChanged(_ => updateSnapColour());
|
configTimingBasedNoteColouring.BindValueChanged(_ => updateSnapColour());
|
||||||
configTimingBasedNoteColouring.BindValueChanged(_ => updateSnapColour(), true);
|
StartTimeBindable.BindValueChanged(_ => updateSnapColour(), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
|
protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
|
||||||
@ -102,7 +106,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
|
|
||||||
private void updateSnapColour()
|
private void updateSnapColour()
|
||||||
{
|
{
|
||||||
if (beatmap == null) return;
|
if (beatmap == null || HitObject == null) return;
|
||||||
|
|
||||||
int snapDivisor = beatmap.ControlPointInfo.GetClosestBeatDivisor(HitObject.StartTime);
|
int snapDivisor = beatmap.ControlPointInfo.GetClosestBeatDivisor(HitObject.StartTime);
|
||||||
|
|
||||||
|
9
osu.Game.Rulesets.Mania/Objects/HeadNote.cs
Normal file
9
osu.Game.Rulesets.Mania/Objects/HeadNote.cs
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Objects
|
||||||
|
{
|
||||||
|
public class HeadNote : Note
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
@ -72,7 +72,7 @@ namespace osu.Game.Rulesets.Mania.Objects
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// The head note of the hold.
|
/// The head note of the hold.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public Note Head { get; private set; }
|
public HeadNote Head { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The tail note of the hold.
|
/// The tail note of the hold.
|
||||||
@ -98,7 +98,7 @@ namespace osu.Game.Rulesets.Mania.Objects
|
|||||||
|
|
||||||
createTicks(cancellationToken);
|
createTicks(cancellationToken);
|
||||||
|
|
||||||
AddNested(Head = new Note
|
AddNested(Head = new HeadNote
|
||||||
{
|
{
|
||||||
StartTime = StartTime,
|
StartTime = StartTime,
|
||||||
Column = Column,
|
Column = Column,
|
||||||
|
@ -17,6 +17,7 @@ using osu.Game.Rulesets.UI.Scrolling;
|
|||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.UI
|
namespace osu.Game.Rulesets.Mania.UI
|
||||||
@ -55,7 +56,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
RelativeSizeAxes = Axes.Y;
|
RelativeSizeAxes = Axes.Y;
|
||||||
Width = COLUMN_WIDTH;
|
Width = COLUMN_WIDTH;
|
||||||
|
|
||||||
Drawable background = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground, Index), _ => new DefaultColumnBackground())
|
Drawable background = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground())
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both
|
||||||
};
|
};
|
||||||
@ -66,7 +67,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
// For input purposes, the background is added at the highest depth, but is then proxied back below all other elements
|
// For input purposes, the background is added at the highest depth, but is then proxied back below all other elements
|
||||||
background.CreateProxy(),
|
background.CreateProxy(),
|
||||||
HitObjectArea = new ColumnHitObjectArea(Index, HitObjectContainer) { RelativeSizeAxes = Axes.Both },
|
HitObjectArea = new ColumnHitObjectArea(Index, HitObjectContainer) { RelativeSizeAxes = Axes.Both },
|
||||||
new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.KeyArea, Index), _ => new DefaultKeyArea())
|
new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.KeyArea), _ => new DefaultKeyArea())
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both
|
||||||
},
|
},
|
||||||
@ -83,6 +84,12 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
hitPolicy = new OrderedHitPolicy(HitObjectContainer);
|
hitPolicy = new OrderedHitPolicy(HitObjectContainer);
|
||||||
|
|
||||||
TopLevelContainer.Add(HitObjectArea.Explosions.CreateProxy());
|
TopLevelContainer.Add(HitObjectArea.Explosions.CreateProxy());
|
||||||
|
|
||||||
|
RegisterPool<Note, DrawableNote>(5, 20);
|
||||||
|
RegisterPool<HoldNote, DrawableHoldNote>(5, 20);
|
||||||
|
RegisterPool<HeadNote, DrawableHoldNoteHead>(5, 20);
|
||||||
|
RegisterPool<TailNote, DrawableHoldNoteTail>(5, 20);
|
||||||
|
RegisterPool<HoldNoteTick, DrawableHoldNoteTick>(50, 200);
|
||||||
}
|
}
|
||||||
|
|
||||||
public ColumnType ColumnType { get; set; }
|
public ColumnType ColumnType { get; set; }
|
||||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Depth = 2,
|
Depth = 2,
|
||||||
},
|
},
|
||||||
hitTarget = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitTarget, columnIndex), _ => new DefaultHitTarget())
|
hitTarget = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitTarget), _ => new DefaultHitTarget())
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Depth = 1
|
Depth = 1
|
||||||
|
@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
InternalChild = skinnableExplosion = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitExplosion, column.Index), _ => new DefaultHitExplosion())
|
InternalChild = skinnableExplosion = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitExplosion), _ => new DefaultHitExplosion())
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both
|
||||||
};
|
};
|
||||||
|
Reference in New Issue
Block a user