Merge branch 'master' into context-menu-sounds

This commit is contained in:
Dan Balasescu
2021-08-11 11:46:10 +09:00
committed by GitHub
27 changed files with 421 additions and 42 deletions

View File

@ -27,7 +27,7 @@ namespace osu.Game.Graphics.UserInterface
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
AddRange(new Drawable[]
{
Background = new Box
{
@ -42,7 +42,7 @@ namespace osu.Game.Graphics.UserInterface
Size = new Vector2(13),
Icon = icon,
},
};
});
}
}
}

View File

@ -288,7 +288,7 @@ namespace osu.Game.Graphics.UserInterface
},
};
AddInternal(new HoverSounds());
AddInternal(new HoverClickSounds());
}
[BackgroundDependencyLoader]

View File

@ -1,6 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
@ -13,6 +16,12 @@ namespace osu.Game.Graphics.UserInterface
{
public class OsuMenu : Menu
{
private Sample sampleOpen;
private Sample sampleClose;
// todo: this shouldn't be required after https://github.com/ppy/osu-framework/issues/4519 is fixed.
private bool wasOpened;
public OsuMenu(Direction direction, bool topLevelMenu = false)
: base(direction, topLevelMenu)
{
@ -22,8 +31,30 @@ namespace osu.Game.Graphics.UserInterface
ItemsContainer.Padding = new MarginPadding(5);
}
protected override void AnimateOpen() => this.FadeIn(300, Easing.OutQuint);
protected override void AnimateClose() => this.FadeOut(300, Easing.OutQuint);
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleOpen = audio.Samples.Get(@"UI/dropdown-open");
sampleClose = audio.Samples.Get(@"UI/dropdown-close");
}
protected override void AnimateOpen()
{
if (!TopLevelMenu && !wasOpened)
sampleOpen?.Play();
this.FadeIn(300, Easing.OutQuint);
wasOpened = true;
}
protected override void AnimateClose()
{
if (!TopLevelMenu && wasOpened)
sampleClose?.Play();
this.FadeOut(300, Easing.OutQuint);
wasOpened = false;
}
protected override void UpdateSize(Vector2 newSize)
{