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Fix typo in class name
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@ -38,7 +38,7 @@ namespace osu.Game.Tests.Online
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private BeatmapSetInfo testBeatmapSet;
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private readonly Bindable<PlaylistItem> selectedItem = new Bindable<PlaylistItem>();
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private OnlinePlayBeatmapAvailablilityTracker availablilityTracker;
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private OnlinePlayBeatmapAvailabilityTracker availabilityTracker;
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, GameHost host)
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@ -67,7 +67,7 @@ namespace osu.Game.Tests.Online
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Ruleset = { Value = testBeatmapInfo.Ruleset },
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};
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Child = availablilityTracker = new OnlinePlayBeatmapAvailablilityTracker
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Child = availabilityTracker = new OnlinePlayBeatmapAvailabilityTracker
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{
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SelectedItem = { BindTarget = selectedItem, }
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};
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@ -118,7 +118,7 @@ namespace osu.Game.Tests.Online
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});
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addAvailabilityCheckStep("state still not downloaded", BeatmapAvailability.NotDownloaded);
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AddStep("recreate tracker", () => Child = availablilityTracker = new OnlinePlayBeatmapAvailablilityTracker
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AddStep("recreate tracker", () => Child = availabilityTracker = new OnlinePlayBeatmapAvailabilityTracker
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{
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SelectedItem = { BindTarget = selectedItem }
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});
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@ -127,7 +127,7 @@ namespace osu.Game.Tests.Online
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private void addAvailabilityCheckStep(string description, Func<BeatmapAvailability> expected)
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{
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AddAssert(description, () => availablilityTracker.Availability.Value.Equals(expected.Invoke()));
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AddAssert(description, () => availabilityTracker.Availability.Value.Equals(expected.Invoke()));
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}
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private static BeatmapInfo getTestBeatmapInfo(string archiveFile)
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