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Merge pull request #9768 from frenzibyte/allow-counter-customize-sprite-text
Allow providing custom sprite text for RollingCounter<T>
This commit is contained in:
@ -3,6 +3,8 @@
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Utils;
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namespace osu.Game.Graphics.UserInterface
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@ -23,12 +25,11 @@ namespace osu.Game.Graphics.UserInterface
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public PercentageCounter()
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{
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DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(fixedWidth: true);
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Current.Value = DisplayedCount = 1.0f;
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours) => AccentColour = colours.BlueLighter;
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private void load(OsuColour colours) => Colour = colours.BlueLighter;
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protected override string FormatCount(double count) => count.FormatAccuracy();
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@ -37,6 +38,9 @@ namespace osu.Game.Graphics.UserInterface
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return Math.Abs(currentValue - newValue) * RollingDuration * 100.0f;
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}
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protected override OsuSpriteText CreateSpriteText()
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=> base.CreateSpriteText().With(s => s.Font = s.Font.With(size: 20f, fixedWidth: true));
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public override void Increment(double amount)
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{
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Current.Value += amount;
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@ -7,12 +7,12 @@ using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osuTK.Graphics;
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namespace osu.Game.Graphics.UserInterface
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{
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public abstract class RollingCounter<T> : Container, IHasAccentColour
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public abstract class RollingCounter<T> : Container
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where T : struct, IEquatable<T>
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{
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/// <summary>
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@ -20,7 +20,7 @@ namespace osu.Game.Graphics.UserInterface
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/// </summary>
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public Bindable<T> Current = new Bindable<T>();
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protected SpriteText DisplayedCountSpriteText;
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private SpriteText displayedCountSpriteText;
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/// <summary>
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/// If true, the roll-up duration will be proportional to change in value.
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@ -46,57 +46,39 @@ namespace osu.Game.Graphics.UserInterface
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public virtual T DisplayedCount
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{
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get => displayedCount;
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set
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{
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if (EqualityComparer<T>.Default.Equals(displayedCount, value))
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return;
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displayedCount = value;
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DisplayedCountSpriteText.Text = FormatCount(value);
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if (displayedCountSpriteText != null)
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displayedCountSpriteText.Text = FormatCount(value);
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}
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}
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public abstract void Increment(T amount);
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public float TextSize
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{
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get => DisplayedCountSpriteText.Font.Size;
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set => DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(size: value);
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}
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public Color4 AccentColour
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{
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get => DisplayedCountSpriteText.Colour;
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set => DisplayedCountSpriteText.Colour = value;
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}
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/// <summary>
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/// Skeleton of a numeric counter which value rolls over time.
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/// </summary>
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protected RollingCounter()
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{
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Children = new Drawable[]
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{
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DisplayedCountSpriteText = new OsuSpriteText { Font = OsuFont.Numeric }
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};
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TextSize = 40;
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AutoSizeAxes = Axes.Both;
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DisplayedCount = Current.Value;
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Current.ValueChanged += val =>
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{
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if (IsLoaded) TransformCount(displayedCount, val.NewValue);
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if (IsLoaded)
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TransformCount(DisplayedCount, val.NewValue);
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};
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}
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protected override void LoadComplete()
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[BackgroundDependencyLoader]
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private void load()
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{
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base.LoadComplete();
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DisplayedCountSpriteText.Text = FormatCount(Current.Value);
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displayedCountSpriteText = CreateSpriteText();
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displayedCountSpriteText.Text = FormatCount(DisplayedCount);
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Child = displayedCountSpriteText;
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}
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/// <summary>
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@ -167,5 +149,10 @@ namespace osu.Game.Graphics.UserInterface
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this.TransformTo(nameof(DisplayedCount), newValue, rollingTotalDuration, RollingEasing);
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}
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protected virtual OsuSpriteText CreateSpriteText() => new OsuSpriteText
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{
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Font = OsuFont.Numeric.With(size: 40f),
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};
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}
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}
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@ -3,6 +3,7 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Graphics.UserInterface
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{
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@ -24,12 +25,11 @@ namespace osu.Game.Graphics.UserInterface
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/// <param name="leading">How many leading zeroes the counter will have.</param>
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public ScoreCounter(uint leading = 0)
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{
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DisplayedCountSpriteText.Font = DisplayedCountSpriteText.Font.With(fixedWidth: true);
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LeadingZeroes = leading;
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours) => AccentColour = colours.BlueLighter;
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private void load(OsuColour colours) => Colour = colours.BlueLighter;
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protected override double GetProportionalDuration(double currentValue, double newValue)
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{
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@ -49,6 +49,9 @@ namespace osu.Game.Graphics.UserInterface
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return ((long)count).ToString(format);
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}
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protected override OsuSpriteText CreateSpriteText()
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=> base.CreateSpriteText().With(s => s.Font = s.Font.With(fixedWidth: true));
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public override void Increment(double amount)
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{
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Current.Value += amount;
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@ -3,6 +3,8 @@
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Graphics.UserInterface
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{
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@ -19,7 +21,7 @@ namespace osu.Game.Graphics.UserInterface
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours) => AccentColour = colours.BlueLighter;
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private void load(OsuColour colours) => Colour = colours.BlueLighter;
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protected override string FormatCount(int count)
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{
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@ -35,5 +37,8 @@ namespace osu.Game.Graphics.UserInterface
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{
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Current.Value += amount;
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}
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protected override OsuSpriteText CreateSpriteText()
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=> base.CreateSpriteText().With(s => s.Font = s.Font.With(size: 20f));
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}
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}
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