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https://github.com/osukey/osukey.git
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Stop preview playback when an overlay is popping out
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@ -1,23 +1,24 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Linq;
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using osu.Framework.Allocation;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Overlays.BeatmapSet;
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using osu.Game.Rulesets;
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using osu.Game.Overlays.BeatmapSet.Scores;
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using System.Linq;
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using osu.Game.Rulesets;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Overlays
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{
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@ -37,6 +38,7 @@ namespace osu.Game.Overlays
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private readonly ScrollContainer scroll;
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private BeatmapSetInfo beatmapSet;
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private PreviewTrackManager previewTrackManager;
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public BeatmapSetInfo BeatmapSet
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{
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@ -109,10 +111,11 @@ namespace osu.Game.Overlays
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}
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[BackgroundDependencyLoader]
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private void load(APIAccess api, RulesetStore rulesets)
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private void load(APIAccess api, RulesetStore rulesets, PreviewTrackManager previewTrackManager)
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{
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this.api = api;
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this.rulesets = rulesets;
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this.previewTrackManager = previewTrackManager;
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}
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protected override void PopIn()
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@ -124,7 +127,7 @@ namespace osu.Game.Overlays
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protected override void PopOut()
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{
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base.PopOut();
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header.Details.StopPreview();
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previewTrackManager.CurrentTrack?.Stop();
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FadeEdgeEffectTo(0, WaveContainer.DISAPPEAR_DURATION, Easing.Out).OnComplete(_ => BeatmapSet = null);
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}
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