diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneLeaderboard.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneLeaderboard.cs index f6164c8a73..9472696295 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneLeaderboard.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneLeaderboard.cs @@ -43,13 +43,7 @@ namespace osu.Game.Tests.Visual.SongSelect AddStep(@"Not logged in", () => leaderboard.SetRetrievalState(PlaceholderState.NotLoggedIn)); AddStep(@"Unavailable", () => leaderboard.SetRetrievalState(PlaceholderState.Unavailable)); AddStep(@"Ranked beatmap", rankedBeatmap); - AddStep(@"Approved beatmap", approvedBeatmap); - AddStep(@"Qualified beatmap", qualifiedBeatmap); - AddStep(@"Loved beatmap", lovedBeatmap); AddStep(@"Pending beatmap", pendingBeatmap); - AddStep(@"WIP beatmap", wipBeatmap); - AddStep(@"Graveyard beatmap", graveyardBeatmap); - AddStep(@"Unpublished beatmap", unpublishedBeatmap); } private void newScores() @@ -250,33 +244,6 @@ namespace osu.Game.Tests.Visual.SongSelect }; } - private void approvedBeatmap() - { - leaderboard.Beatmap = new BeatmapInfo - { - OnlineBeatmapID = 1113057, - Status = BeatmapSetOnlineStatus.Approved, - }; - } - - private void qualifiedBeatmap() - { - leaderboard.Beatmap = new BeatmapInfo - { - OnlineBeatmapID = 1113057, - Status = BeatmapSetOnlineStatus.Qualified, - }; - } - - private void lovedBeatmap() - { - leaderboard.Beatmap = new BeatmapInfo - { - OnlineBeatmapID = 1113057, - Status = BeatmapSetOnlineStatus.Loved, - }; - } - private void pendingBeatmap() { leaderboard.Beatmap = new BeatmapInfo @@ -286,33 +253,6 @@ namespace osu.Game.Tests.Visual.SongSelect }; } - private void wipBeatmap() - { - leaderboard.Beatmap = new BeatmapInfo - { - OnlineBeatmapID = 1113057, - Status = BeatmapSetOnlineStatus.WIP, - }; - } - - private void graveyardBeatmap() - { - leaderboard.Beatmap = new BeatmapInfo - { - OnlineBeatmapID = 1113057, - Status = BeatmapSetOnlineStatus.Graveyard, - }; - } - - private void unpublishedBeatmap() - { - leaderboard.Beatmap = new BeatmapInfo - { - OnlineBeatmapID = null, - Status = BeatmapSetOnlineStatus.None, - }; - } - private class FailableLeaderboard : BeatmapLeaderboard { public void SetRetrievalState(PlaceholderState state)