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Hide catcher during banana shower
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@ -2,26 +2,20 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Bindables;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Mods;
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using osu.Framework.Utils;
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using osu.Game.Configuration;
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using osu.Game.Overlays.Settings;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.UI;
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using osu.Game.Utils;
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namespace osu.Game.Rulesets.Catch.Mods
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{
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public class CatchModNoScope : ModNoScope, IApplicableToBeatmap, IUpdatableByPlayfield
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public class CatchModNoScope : ModNoScope, IUpdatableByPlayfield
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{
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public override string Description => "Where's the catcher?";
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public PeriodTracker BananaShowerPeriods;
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[SettingSource(
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"Hidden at combo",
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"The combo count at which the catcher becomes completely hidden",
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@ -35,15 +29,10 @@ namespace osu.Game.Rulesets.Catch.Mods
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MaxValue = 50,
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};
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public void ApplyToBeatmap(IBeatmap beatmap)
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{
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BananaShowerPeriods = new PeriodTracker(beatmap.HitObjects.OfType<BananaShower>().Select(b => new Period(b.StartTime - TRANSITION_DURATION, b.EndTime)));
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}
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public virtual void Update(Playfield playfield)
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{
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var catchPlayfield = (CatchPlayfield)playfield;
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bool shouldAlwaysShowCatcher = IsBreakTime.Value || BananaShowerPeriods.IsInAny(catchPlayfield.Clock.CurrentTime);
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bool shouldAlwaysShowCatcher = IsBreakTime.Value;
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float targetAlpha = shouldAlwaysShowCatcher ? 1 : ComboBasedAlpha;
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catchPlayfield.CatcherArea.Alpha = (float)Interpolation.Lerp(catchPlayfield.CatcherArea.Alpha, targetAlpha, Math.Clamp(catchPlayfield.Time.Elapsed / TRANSITION_DURATION, 0, 1));
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}
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