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Hide catcher during banana shower
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@ -2,15 +2,12 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Utils;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Rulesets.Catch.Mods;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Tests.Visual;
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@ -61,47 +58,6 @@ namespace osu.Game.Rulesets.Catch.Tests.Mods
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AddUntilStep("wait for catcher to hide", () => catcherAlphaAlmostEquals(0));
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}
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[Test]
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public void TestVisibleDuringBananaShower()
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{
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CreateModTest(new ModTestData
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{
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Mod = new CatchModNoScope
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{
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HiddenComboCount = { Value = 0 },
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},
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Autoplay = true,
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PassCondition = () => true,
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Beatmap = new Beatmap
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{
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HitObjects = new List<HitObject>
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{
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new Fruit
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{
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X = CatchPlayfield.CENTER_X,
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StartTime = 1000,
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},
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new BananaShower
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{
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StartTime = 2000,
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Duration = 2000,
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},
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new Fruit
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{
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X = CatchPlayfield.CENTER_X,
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StartTime = 5000,
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}
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}
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}
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});
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AddUntilStep("wait for catcher to hide", () => catcherAlphaAlmostEquals(0));
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AddUntilStep("wait for start of banana shower", isBananaShower);
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AddUntilStep("wait for catcher to show", () => catcherAlphaAlmostEquals(1));
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AddUntilStep("wait for end of banana shower", () => !isBananaShower());
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AddUntilStep("wait for catcher to hide", () => catcherAlphaAlmostEquals(0));
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}
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[Test]
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public void TestVisibleAfterComboBreak()
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{
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@ -143,8 +99,6 @@ namespace osu.Game.Rulesets.Catch.Tests.Mods
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AddUntilStep("wait for catcher to show", () => catcherAlphaAlmostEquals(1));
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}
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private bool isBananaShower() => Player.ChildrenOfType<DrawableBananaShower>().SingleOrDefault() != null;
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private bool isBreak() => Player.IsBreakTime.Value;
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private bool catcherAlphaAlmostEquals(float alpha)
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