Revert "Fix options sidebar being transparent when moving in from the side, showing a view of the broken region left of the gamemode stack."

This reverts commit 27a13eec97a292d828aa2e8e440d0bef2d4d7194.
This commit is contained in:
Thomas Müller 2016-11-30 20:50:41 +01:00
parent 380303902d
commit 579b8328dc

View File

@ -38,7 +38,6 @@ namespace osu.Game.Overlays
private const float sidebar_padding = 10;
private Container scrollableSection;
private ScrollContainer scrollContainer;
private OptionsSidebar sidebar;
private SidebarButton[] sidebarButtons;
@ -63,13 +62,6 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.Y;
AutoSizeAxes = Axes.X;
Children = new Drawable[]
{
scrollableSection = new Container()
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Children = new Drawable[]
{
new Box
@ -118,8 +110,6 @@ namespace osu.Game.Overlays
}
}
},
}
},
sidebar = new OptionsSidebar
{
Width = SIDEBAR_WIDTH,
@ -191,16 +181,14 @@ namespace osu.Game.Overlays
{
scrollContainer.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint);
sidebar.MoveToX(0, TRANSITION_LENGTH, EasingTypes.OutQuint);
scrollableSection.FadeTo(1, TRANSITION_LENGTH / 2);
FadeTo(1, TRANSITION_LENGTH / 2);
}
protected override void PopOut()
{
scrollContainer.MoveToX(-width, TRANSITION_LENGTH, EasingTypes.OutQuint);
sidebar.MoveToX(-SIDEBAR_WIDTH, TRANSITION_LENGTH, EasingTypes.OutQuint);
scrollableSection.FadeTo(0, TRANSITION_LENGTH / 2);
FadeTo(0, TRANSITION_LENGTH / 2);
}
}
}