remove "straintime"

This commit is contained in:
apollo-dw
2021-09-02 18:29:55 +01:00
parent 0d60076f34
commit 57a2ba9aa8
2 changed files with 3 additions and 11 deletions

View File

@ -32,11 +32,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
/// </summary>
public double? Angle { get; private set; }
/// <summary>
/// Milliseconds elapsed since the start time of the previous <see cref="OsuDifficultyHitObject"/>, with a minimum of 50ms.
/// </summary>
public readonly double StrainTime;
private readonly OsuHitObject lastLastObject;
private readonly OsuHitObject lastObject;
@ -47,9 +42,6 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
this.lastObject = (OsuHitObject)lastObject;
setDistances();
// Every strain interval is hard capped at the equivalent of 375 BPM streaming speed as a safety measure
StrainTime = DeltaTime;
}
private void setDistances()