mirror of
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Merge branch 'master' into fix-spectator-frame-conversion
This commit is contained in:
commit
57a38374db
30
osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleKiai.cs
Normal file
30
osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleKiai.cs
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Tests
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class TestSceneHitCircleKiai : TestSceneHitCircle
|
||||||
|
{
|
||||||
|
[SetUp]
|
||||||
|
public void SetUp() => Schedule(() =>
|
||||||
|
{
|
||||||
|
var controlPointInfo = new ControlPointInfo();
|
||||||
|
|
||||||
|
controlPointInfo.Add(0, new TimingControlPoint { BeatLength = 500 });
|
||||||
|
controlPointInfo.Add(0, new EffectControlPoint { KiaiMode = true });
|
||||||
|
|
||||||
|
Beatmap.Value = CreateWorkingBeatmap(new Beatmap
|
||||||
|
{
|
||||||
|
ControlPointInfo = controlPointInfo
|
||||||
|
});
|
||||||
|
|
||||||
|
// track needs to be playing for BeatSyncedContainer to work.
|
||||||
|
Beatmap.Value.Track.Start();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
@ -5,6 +5,7 @@ using System;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Pooling;
|
using osu.Framework.Graphics.Pooling;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
|
using osu.Game.Rulesets.Objects.Pooling;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
||||||
@ -12,34 +13,29 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Visualises the <see cref="FollowPoint"/>s between two <see cref="DrawableOsuHitObject"/>s.
|
/// Visualises the <see cref="FollowPoint"/>s between two <see cref="DrawableOsuHitObject"/>s.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class FollowPointConnection : PoolableDrawable
|
public class FollowPointConnection : PoolableDrawableWithLifetime<FollowPointLifetimeEntry>
|
||||||
{
|
{
|
||||||
// Todo: These shouldn't be constants
|
// Todo: These shouldn't be constants
|
||||||
public const int SPACING = 32;
|
public const int SPACING = 32;
|
||||||
public const double PREEMPT = 800;
|
public const double PREEMPT = 800;
|
||||||
|
|
||||||
public FollowPointLifetimeEntry Entry;
|
|
||||||
public DrawablePool<FollowPoint> Pool;
|
public DrawablePool<FollowPoint> Pool;
|
||||||
|
|
||||||
protected override void PrepareForUse()
|
protected override void OnApply(FollowPointLifetimeEntry entry)
|
||||||
{
|
{
|
||||||
base.PrepareForUse();
|
base.OnApply(entry);
|
||||||
|
|
||||||
Entry.Invalidated += onEntryInvalidated;
|
|
||||||
|
|
||||||
|
entry.Invalidated += onEntryInvalidated;
|
||||||
refreshPoints();
|
refreshPoints();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void FreeAfterUse()
|
protected override void OnFree(FollowPointLifetimeEntry entry)
|
||||||
{
|
{
|
||||||
base.FreeAfterUse();
|
base.OnFree(entry);
|
||||||
|
|
||||||
Entry.Invalidated -= onEntryInvalidated;
|
|
||||||
|
|
||||||
|
entry.Invalidated -= onEntryInvalidated;
|
||||||
// Return points to the pool.
|
// Return points to the pool.
|
||||||
ClearInternal(false);
|
ClearInternal(false);
|
||||||
|
|
||||||
Entry = null;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void onEntryInvalidated() => Scheduler.AddOnce(refreshPoints);
|
private void onEntryInvalidated() => Scheduler.AddOnce(refreshPoints);
|
||||||
@ -48,8 +44,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
|||||||
{
|
{
|
||||||
ClearInternal(false);
|
ClearInternal(false);
|
||||||
|
|
||||||
OsuHitObject start = Entry.Start;
|
var entry = Entry;
|
||||||
OsuHitObject end = Entry.End;
|
if (entry?.End == null) return;
|
||||||
|
|
||||||
|
OsuHitObject start = entry.Start;
|
||||||
|
OsuHitObject end = entry.End;
|
||||||
|
|
||||||
double startTime = start.GetEndTime();
|
double startTime = start.GetEndTime();
|
||||||
|
|
||||||
@ -87,14 +86,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
|||||||
fp.FadeIn(end.TimeFadeIn);
|
fp.FadeIn(end.TimeFadeIn);
|
||||||
fp.ScaleTo(end.Scale, end.TimeFadeIn, Easing.Out);
|
fp.ScaleTo(end.Scale, end.TimeFadeIn, Easing.Out);
|
||||||
fp.MoveTo(pointEndPosition, end.TimeFadeIn, Easing.Out);
|
fp.MoveTo(pointEndPosition, end.TimeFadeIn, Easing.Out);
|
||||||
fp.Delay(fadeOutTime - fadeInTime).FadeOut(end.TimeFadeIn);
|
fp.Delay(fadeOutTime - fadeInTime).FadeOut(end.TimeFadeIn).Expire();
|
||||||
|
|
||||||
finalTransformEndTime = fadeOutTime + end.TimeFadeIn;
|
finalTransformEndTime = fp.LifetimeEnd;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// todo: use Expire() on FollowPoints and take lifetime from them when https://github.com/ppy/osu-framework/issues/3300 is fixed.
|
entry.LifetimeEnd = finalTransformEndTime;
|
||||||
Entry.LifetimeEnd = finalTransformEndTime;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
#nullable enable
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics.Performance;
|
using osu.Framework.Graphics.Performance;
|
||||||
@ -11,7 +13,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
|||||||
{
|
{
|
||||||
public class FollowPointLifetimeEntry : LifetimeEntry
|
public class FollowPointLifetimeEntry : LifetimeEntry
|
||||||
{
|
{
|
||||||
public event Action Invalidated;
|
public event Action? Invalidated;
|
||||||
public readonly OsuHitObject Start;
|
public readonly OsuHitObject Start;
|
||||||
|
|
||||||
public FollowPointLifetimeEntry(OsuHitObject start)
|
public FollowPointLifetimeEntry(OsuHitObject start)
|
||||||
@ -22,9 +24,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
|||||||
bindEvents();
|
bindEvents();
|
||||||
}
|
}
|
||||||
|
|
||||||
private OsuHitObject end;
|
private OsuHitObject? end;
|
||||||
|
|
||||||
public OsuHitObject End
|
public OsuHitObject? End
|
||||||
{
|
{
|
||||||
get => end;
|
get => end;
|
||||||
set
|
set
|
||||||
@ -55,12 +57,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void UnbindEvents()
|
public void UnbindEvents()
|
||||||
{
|
|
||||||
if (Start != null)
|
|
||||||
{
|
{
|
||||||
Start.DefaultsApplied -= onDefaultsApplied;
|
Start.DefaultsApplied -= onDefaultsApplied;
|
||||||
Start.PositionBindable.ValueChanged -= onPositionChanged;
|
Start.PositionBindable.ValueChanged -= onPositionChanged;
|
||||||
}
|
|
||||||
|
|
||||||
if (End != null)
|
if (End != null)
|
||||||
{
|
{
|
||||||
|
@ -6,43 +6,32 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Extensions;
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Performance;
|
|
||||||
using osu.Framework.Graphics.Pooling;
|
using osu.Framework.Graphics.Pooling;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
|
using osu.Game.Rulesets.Objects.Pooling;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Visualises connections between <see cref="DrawableOsuHitObject"/>s.
|
/// Visualises connections between <see cref="DrawableOsuHitObject"/>s.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class FollowPointRenderer : CompositeDrawable
|
public class FollowPointRenderer : PooledDrawableWithLifetimeContainer<FollowPointLifetimeEntry, FollowPointConnection>
|
||||||
{
|
{
|
||||||
public override bool RemoveCompletedTransforms => false;
|
public new IReadOnlyList<FollowPointLifetimeEntry> Entries => lifetimeEntries;
|
||||||
|
|
||||||
public IReadOnlyList<FollowPointLifetimeEntry> Entries => lifetimeEntries;
|
|
||||||
|
|
||||||
private DrawablePool<FollowPointConnection> connectionPool;
|
private DrawablePool<FollowPointConnection> connectionPool;
|
||||||
private DrawablePool<FollowPoint> pointPool;
|
private DrawablePool<FollowPoint> pointPool;
|
||||||
|
|
||||||
private readonly List<FollowPointLifetimeEntry> lifetimeEntries = new List<FollowPointLifetimeEntry>();
|
private readonly List<FollowPointLifetimeEntry> lifetimeEntries = new List<FollowPointLifetimeEntry>();
|
||||||
private readonly Dictionary<LifetimeEntry, FollowPointConnection> connectionsInUse = new Dictionary<LifetimeEntry, FollowPointConnection>();
|
|
||||||
private readonly Dictionary<HitObject, IBindable> startTimeMap = new Dictionary<HitObject, IBindable>();
|
private readonly Dictionary<HitObject, IBindable> startTimeMap = new Dictionary<HitObject, IBindable>();
|
||||||
private readonly LifetimeEntryManager lifetimeManager = new LifetimeEntryManager();
|
|
||||||
|
|
||||||
public FollowPointRenderer()
|
|
||||||
{
|
|
||||||
lifetimeManager.EntryBecameAlive += onEntryBecameAlive;
|
|
||||||
lifetimeManager.EntryBecameDead += onEntryBecameDead;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
connectionPool = new DrawablePoolNoLifetime<FollowPointConnection>(1, 200),
|
connectionPool = new DrawablePool<FollowPointConnection>(1, 200),
|
||||||
pointPool = new DrawablePoolNoLifetime<FollowPoint>(50, 1000)
|
pointPool = new DrawablePool<FollowPoint>(50, 1000)
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -107,7 +96,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
|||||||
previousEntry.End = newEntry.Start;
|
previousEntry.End = newEntry.Start;
|
||||||
}
|
}
|
||||||
|
|
||||||
lifetimeManager.AddEntry(newEntry);
|
Add(newEntry);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void removeEntry(OsuHitObject hitObject)
|
private void removeEntry(OsuHitObject hitObject)
|
||||||
@ -118,7 +107,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
|||||||
entry.UnbindEvents();
|
entry.UnbindEvents();
|
||||||
|
|
||||||
lifetimeEntries.RemoveAt(index);
|
lifetimeEntries.RemoveAt(index);
|
||||||
lifetimeManager.RemoveEntry(entry);
|
Remove(entry);
|
||||||
|
|
||||||
if (index > 0)
|
if (index > 0)
|
||||||
{
|
{
|
||||||
@ -131,30 +120,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool CheckChildrenLife()
|
protected override FollowPointConnection GetDrawable(FollowPointLifetimeEntry entry)
|
||||||
{
|
{
|
||||||
bool anyAliveChanged = base.CheckChildrenLife();
|
var connection = connectionPool.Get();
|
||||||
anyAliveChanged |= lifetimeManager.Update(Time.Current);
|
connection.Pool = pointPool;
|
||||||
return anyAliveChanged;
|
connection.Apply(entry);
|
||||||
}
|
return connection;
|
||||||
|
|
||||||
private void onEntryBecameAlive(LifetimeEntry entry)
|
|
||||||
{
|
|
||||||
var connection = connectionPool.Get(c =>
|
|
||||||
{
|
|
||||||
c.Entry = (FollowPointLifetimeEntry)entry;
|
|
||||||
c.Pool = pointPool;
|
|
||||||
});
|
|
||||||
|
|
||||||
connectionsInUse[entry] = connection;
|
|
||||||
|
|
||||||
AddInternal(connection);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void onEntryBecameDead(LifetimeEntry entry)
|
|
||||||
{
|
|
||||||
RemoveInternal(connectionsInUse[entry]);
|
|
||||||
connectionsInUse.Remove(entry);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void onStartTimeChanged(OsuHitObject hitObject)
|
private void onStartTimeChanged(OsuHitObject hitObject)
|
||||||
@ -171,16 +142,5 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
|
|||||||
entry.UnbindEvents();
|
entry.UnbindEvents();
|
||||||
lifetimeEntries.Clear();
|
lifetimeEntries.Clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
private class DrawablePoolNoLifetime<T> : DrawablePool<T>
|
|
||||||
where T : PoolableDrawable, new()
|
|
||||||
{
|
|
||||||
public override bool RemoveWhenNotAlive => false;
|
|
||||||
|
|
||||||
public DrawablePoolNoLifetime(int initialSize, int? maximumSize = null)
|
|
||||||
: base(initialSize, maximumSize)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -42,6 +42,10 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
|
|||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Texture = textures.Get(@"Gameplay/osu/disc"),
|
Texture = textures.Get(@"Gameplay/osu/disc"),
|
||||||
},
|
},
|
||||||
|
new KiaiFlash
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
triangles = new TrianglesPiece
|
triangles = new TrianglesPiece
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
43
osu.Game.Rulesets.Osu/Skinning/Default/KiaiFlash.cs
Normal file
43
osu.Game.Rulesets.Osu/Skinning/Default/KiaiFlash.cs
Normal file
@ -0,0 +1,43 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Audio.Track;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Skinning.Default
|
||||||
|
{
|
||||||
|
public class KiaiFlash : BeatSyncedContainer
|
||||||
|
{
|
||||||
|
private const double fade_length = 80;
|
||||||
|
|
||||||
|
private const float flash_opacity = 0.25f;
|
||||||
|
|
||||||
|
public KiaiFlash()
|
||||||
|
{
|
||||||
|
EarlyActivationMilliseconds = 80;
|
||||||
|
Blending = BlendingParameters.Additive;
|
||||||
|
|
||||||
|
Child = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = Color4.White,
|
||||||
|
Alpha = 0f,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
|
||||||
|
{
|
||||||
|
if (!effectPoint.KiaiMode)
|
||||||
|
return;
|
||||||
|
|
||||||
|
Child
|
||||||
|
.FadeTo(flash_opacity, EarlyActivationMilliseconds, Easing.OutQuint)
|
||||||
|
.Then()
|
||||||
|
.FadeOut(timingPoint.BeatLength - fade_length, Easing.OutSine);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
61
osu.Game.Rulesets.Osu/Skinning/Legacy/KiaiFlashingSprite.cs
Normal file
61
osu.Game.Rulesets.Osu/Skinning/Legacy/KiaiFlashingSprite.cs
Normal file
@ -0,0 +1,61 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Audio.Track;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||||
|
{
|
||||||
|
internal class KiaiFlashingSprite : BeatSyncedContainer
|
||||||
|
{
|
||||||
|
private readonly Sprite mainSprite;
|
||||||
|
private readonly Sprite flashingSprite;
|
||||||
|
|
||||||
|
public Texture Texture
|
||||||
|
{
|
||||||
|
set
|
||||||
|
{
|
||||||
|
mainSprite.Texture = value;
|
||||||
|
flashingSprite.Texture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private const float flash_opacity = 0.3f;
|
||||||
|
|
||||||
|
public KiaiFlashingSprite()
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
mainSprite = new Sprite
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
},
|
||||||
|
flashingSprite = new Sprite
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Alpha = 0,
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
|
||||||
|
{
|
||||||
|
if (!effectPoint.KiaiMode)
|
||||||
|
return;
|
||||||
|
|
||||||
|
flashingSprite
|
||||||
|
.FadeTo(flash_opacity)
|
||||||
|
.Then()
|
||||||
|
.FadeOut(timingPoint.BeatLength * 0.75f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -5,7 +5,6 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
@ -32,9 +31,9 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
|||||||
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
|
||||||
}
|
}
|
||||||
|
|
||||||
private Container<Sprite> circleSprites;
|
private Container circleSprites;
|
||||||
private Sprite hitCircleSprite;
|
private Drawable hitCircleSprite;
|
||||||
private Sprite hitCircleOverlay;
|
private Drawable hitCircleOverlay;
|
||||||
|
|
||||||
private SkinnableSpriteText hitCircleText;
|
private SkinnableSpriteText hitCircleText;
|
||||||
|
|
||||||
@ -72,20 +71,20 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
|||||||
|
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
circleSprites = new Container<Sprite>
|
circleSprites = new Container
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
hitCircleSprite = new Sprite
|
hitCircleSprite = new KiaiFlashingSprite
|
||||||
{
|
{
|
||||||
Texture = baseTexture,
|
Texture = baseTexture,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
},
|
},
|
||||||
hitCircleOverlay = new Sprite
|
hitCircleOverlay = new KiaiFlashingSprite
|
||||||
{
|
{
|
||||||
Texture = overlayTexture,
|
Texture = overlayTexture,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
|
@ -1,9 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Performance;
|
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
|
||||||
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
|
|
||||||
@ -11,6 +8,11 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
{
|
{
|
||||||
internal class DrumRollHitContainer : ScrollingHitObjectContainer
|
internal class DrumRollHitContainer : ScrollingHitObjectContainer
|
||||||
{
|
{
|
||||||
|
// TODO: this usage is buggy.
|
||||||
|
// Because `LifetimeStart` is set based on scrolling, lifetime is not same as the time when the object is created.
|
||||||
|
// If the `Update` override is removed, it breaks in an obscure way.
|
||||||
|
protected override bool RemoveRewoundEntry => true;
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
@ -23,14 +25,5 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
Remove(flyingHit);
|
Remove(flyingHit);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnChildLifetimeBoundaryCrossed(LifetimeBoundaryCrossedEvent e)
|
|
||||||
{
|
|
||||||
base.OnChildLifetimeBoundaryCrossed(e);
|
|
||||||
|
|
||||||
// ensure all old hits are removed on becoming alive (may miss being in the AliveInternalChildren list above).
|
|
||||||
if (e.Kind == LifetimeBoundaryKind.Start && e.Direction == LifetimeBoundaryCrossingDirection.Backward)
|
|
||||||
Remove((DrawableHitObject)e.Child);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,11 +1,16 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.ComponentModel;
|
||||||
|
|
||||||
namespace osu.Game.Configuration
|
namespace osu.Game.Configuration
|
||||||
{
|
{
|
||||||
public enum BackgroundSource
|
public enum BackgroundSource
|
||||||
{
|
{
|
||||||
Skin,
|
Skin,
|
||||||
Beatmap
|
Beatmap,
|
||||||
|
|
||||||
|
[Description("Beatmap (with storyboard / video)")]
|
||||||
|
BeatmapWithStoryboard,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,37 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Timing;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Storyboards.Drawables;
|
||||||
|
|
||||||
|
namespace osu.Game.Graphics.Backgrounds
|
||||||
|
{
|
||||||
|
public class BeatmapBackgroundWithStoryboard : BeatmapBackground
|
||||||
|
{
|
||||||
|
public BeatmapBackgroundWithStoryboard(WorkingBeatmap beatmap, string fallbackTextureName = "Backgrounds/bg1")
|
||||||
|
: base(beatmap, fallbackTextureName)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
if (!Beatmap.Storyboard.HasDrawable)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (Beatmap.Storyboard.ReplacesBackground)
|
||||||
|
Sprite.Alpha = 0;
|
||||||
|
|
||||||
|
LoadComponentAsync(new AudioContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Volume = { Value = 0 },
|
||||||
|
Child = new DrawableStoryboard(Beatmap.Storyboard) { Clock = new InterpolatingFramedClock(Beatmap.Track) }
|
||||||
|
}, AddInternal);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -172,6 +172,8 @@ namespace osu.Game.Graphics.Containers
|
|||||||
|
|
||||||
private class ScalingBackgroundScreen : BackgroundScreenDefault
|
private class ScalingBackgroundScreen : BackgroundScreenDefault
|
||||||
{
|
{
|
||||||
|
protected override bool AllowStoryboardBackground => false;
|
||||||
|
|
||||||
public override void OnEntering(IScreen last)
|
public override void OnEntering(IScreen last)
|
||||||
{
|
{
|
||||||
this.FadeInFromZero(4000, Easing.OutQuint);
|
this.FadeInFromZero(4000, Easing.OutQuint);
|
||||||
|
@ -58,7 +58,7 @@ namespace osu.Game
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// The maximum volume at which audio tracks should playback. This can be set lower than 1 to create some head-room for sound effects.
|
/// The maximum volume at which audio tracks should playback. This can be set lower than 1 to create some head-room for sound effects.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
internal const double GLOBAL_TRACK_VOLUME_ADJUST = 0.5;
|
internal const double GLOBAL_TRACK_VOLUME_ADJUST = 0.8;
|
||||||
|
|
||||||
public bool UseDevelopmentServer { get; }
|
public bool UseDevelopmentServer { get; }
|
||||||
|
|
||||||
|
@ -0,0 +1,163 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
#nullable enable
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Diagnostics;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Performance;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Objects.Pooling
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A container of <typeparamref name="TDrawable"/>s dynamically added/removed by model <typeparamref name="TEntry"/>s.
|
||||||
|
/// When an entry became alive, a drawable corresponding to the entry is obtained (potentially pooled), and added to this container.
|
||||||
|
/// The drawable is removed when the entry became dead.
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="TEntry">The type of entries managed by this container.</typeparam>
|
||||||
|
/// <typeparam name="TDrawable">The type of drawables corresponding to the entries.</typeparam>
|
||||||
|
public abstract class PooledDrawableWithLifetimeContainer<TEntry, TDrawable> : CompositeDrawable
|
||||||
|
where TEntry : LifetimeEntry
|
||||||
|
where TDrawable : Drawable
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// All entries added to this container, including dead entries.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// The enumeration order is undefined.
|
||||||
|
/// </remarks>
|
||||||
|
public IEnumerable<TEntry> Entries => allEntries;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// All alive entries and drawables corresponding to the entries.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// The enumeration order is undefined.
|
||||||
|
/// </remarks>
|
||||||
|
public IEnumerable<(TEntry Entry, TDrawable Drawable)> AliveEntries => aliveDrawableMap.Select(x => (x.Key, x.Value));
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether to remove an entry when clock goes backward and crossed its <see cref="LifetimeEntry.LifetimeStart"/>.
|
||||||
|
/// Used when entries are dynamically added at its <see cref="LifetimeEntry.LifetimeStart"/> to prevent duplicated entries.
|
||||||
|
/// </summary>
|
||||||
|
protected virtual bool RemoveRewoundEntry => false;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The amount of time prior to the current time within which entries should be considered alive.
|
||||||
|
/// </summary>
|
||||||
|
internal double PastLifetimeExtension { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The amount of time after the current time within which entries should be considered alive.
|
||||||
|
/// </summary>
|
||||||
|
internal double FutureLifetimeExtension { get; set; }
|
||||||
|
|
||||||
|
private readonly Dictionary<TEntry, TDrawable> aliveDrawableMap = new Dictionary<TEntry, TDrawable>();
|
||||||
|
private readonly HashSet<TEntry> allEntries = new HashSet<TEntry>();
|
||||||
|
|
||||||
|
private readonly LifetimeEntryManager lifetimeManager = new LifetimeEntryManager();
|
||||||
|
|
||||||
|
protected PooledDrawableWithLifetimeContainer()
|
||||||
|
{
|
||||||
|
lifetimeManager.EntryBecameAlive += entryBecameAlive;
|
||||||
|
lifetimeManager.EntryBecameDead += entryBecameDead;
|
||||||
|
lifetimeManager.EntryCrossedBoundary += entryCrossedBoundary;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Add a <typeparamref name="TEntry"/> to be managed by this container.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// The aliveness of the entry is not updated until <see cref="CheckChildrenLife"/>.
|
||||||
|
/// </remarks>
|
||||||
|
public virtual void Add(TEntry entry)
|
||||||
|
{
|
||||||
|
allEntries.Add(entry);
|
||||||
|
lifetimeManager.AddEntry(entry);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Remove a <typeparamref name="TEntry"/> from this container.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// If the entry was alive, the corresponding drawable is removed.
|
||||||
|
/// </remarks>
|
||||||
|
/// <returns>Whether the entry was in this container.</returns>
|
||||||
|
public virtual bool Remove(TEntry entry)
|
||||||
|
{
|
||||||
|
if (!lifetimeManager.RemoveEntry(entry)) return false;
|
||||||
|
|
||||||
|
allEntries.Remove(entry);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Initialize new <typeparamref name="TDrawable"/> corresponding <paramref name="entry"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>The <typeparamref name="TDrawable"/> corresponding to the entry.</returns>
|
||||||
|
protected abstract TDrawable GetDrawable(TEntry entry);
|
||||||
|
|
||||||
|
private void entryBecameAlive(LifetimeEntry lifetimeEntry)
|
||||||
|
{
|
||||||
|
var entry = (TEntry)lifetimeEntry;
|
||||||
|
Debug.Assert(!aliveDrawableMap.ContainsKey(entry));
|
||||||
|
|
||||||
|
TDrawable drawable = GetDrawable(entry);
|
||||||
|
aliveDrawableMap[entry] = drawable;
|
||||||
|
AddDrawable(entry, drawable);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Add a <typeparamref name="TDrawable"/> corresponding to <paramref name="entry"/> to this container.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// Invoked when the entry became alive and a <typeparamref name="TDrawable"/> is obtained by <see cref="GetDrawable"/>.
|
||||||
|
/// </remarks>
|
||||||
|
protected virtual void AddDrawable(TEntry entry, TDrawable drawable) => AddInternal(drawable);
|
||||||
|
|
||||||
|
private void entryBecameDead(LifetimeEntry lifetimeEntry)
|
||||||
|
{
|
||||||
|
var entry = (TEntry)lifetimeEntry;
|
||||||
|
Debug.Assert(aliveDrawableMap.ContainsKey(entry));
|
||||||
|
|
||||||
|
TDrawable drawable = aliveDrawableMap[entry];
|
||||||
|
aliveDrawableMap.Remove(entry);
|
||||||
|
RemoveDrawable(entry, drawable);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Remove a <typeparamref name="TDrawable"/> corresponding to <paramref name="entry"/> from this container.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// Invoked when the entry became dead.
|
||||||
|
/// </remarks>
|
||||||
|
protected virtual void RemoveDrawable(TEntry entry, TDrawable drawable) => RemoveInternal(drawable);
|
||||||
|
|
||||||
|
private void entryCrossedBoundary(LifetimeEntry lifetimeEntry, LifetimeBoundaryKind kind, LifetimeBoundaryCrossingDirection direction)
|
||||||
|
{
|
||||||
|
if (RemoveRewoundEntry && kind == LifetimeBoundaryKind.Start && direction == LifetimeBoundaryCrossingDirection.Backward)
|
||||||
|
Remove((TEntry)lifetimeEntry);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Remove all <typeparamref name="TEntry"/>s.
|
||||||
|
/// </summary>
|
||||||
|
public void Clear()
|
||||||
|
{
|
||||||
|
foreach (var entry in Entries.ToArray())
|
||||||
|
Remove(entry);
|
||||||
|
|
||||||
|
Debug.Assert(aliveDrawableMap.Count == 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool CheckChildrenLife()
|
||||||
|
{
|
||||||
|
bool aliveChanged = base.CheckChildrenLife();
|
||||||
|
aliveChanged |= lifetimeManager.Update(Time.Current - PastLifetimeExtension, Time.Current + FutureLifetimeExtension);
|
||||||
|
return aliveChanged;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -3,35 +3,23 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Diagnostics;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Extensions.TypeExtensions;
|
using osu.Framework.Extensions.TypeExtensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Performance;
|
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Objects.Pooling;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.UI
|
namespace osu.Game.Rulesets.UI
|
||||||
{
|
{
|
||||||
public class HitObjectContainer : CompositeDrawable, IHitObjectContainer
|
public class HitObjectContainer : PooledDrawableWithLifetimeContainer<HitObjectLifetimeEntry, DrawableHitObject>, IHitObjectContainer
|
||||||
{
|
{
|
||||||
/// <summary>
|
|
||||||
/// All entries in this <see cref="HitObjectContainer"/> including dead entries.
|
|
||||||
/// </summary>
|
|
||||||
public IEnumerable<HitObjectLifetimeEntry> Entries => allEntries;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// All alive entries and <see cref="DrawableHitObject"/>s used by the entries.
|
|
||||||
/// </summary>
|
|
||||||
public IEnumerable<(HitObjectLifetimeEntry Entry, DrawableHitObject Drawable)> AliveEntries => aliveDrawableMap.Select(x => (x.Key, x.Value));
|
|
||||||
|
|
||||||
public IEnumerable<DrawableHitObject> Objects => InternalChildren.Cast<DrawableHitObject>().OrderBy(h => h.HitObject.StartTime);
|
public IEnumerable<DrawableHitObject> Objects => InternalChildren.Cast<DrawableHitObject>().OrderBy(h => h.HitObject.StartTime);
|
||||||
|
|
||||||
public IEnumerable<DrawableHitObject> AliveObjects => AliveInternalChildren.Cast<DrawableHitObject>().OrderBy(h => h.HitObject.StartTime);
|
public IEnumerable<DrawableHitObject> AliveObjects => AliveEntries.Select(pair => pair.Drawable).OrderBy(h => h.HitObject.StartTime);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Invoked when a <see cref="DrawableHitObject"/> is judged.
|
/// Invoked when a <see cref="DrawableHitObject"/> is judged.
|
||||||
@ -59,34 +47,16 @@ namespace osu.Game.Rulesets.UI
|
|||||||
/// </remarks>
|
/// </remarks>
|
||||||
internal event Action<HitObject> HitObjectUsageFinished;
|
internal event Action<HitObject> HitObjectUsageFinished;
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The amount of time prior to the current time within which <see cref="HitObject"/>s should be considered alive.
|
|
||||||
/// </summary>
|
|
||||||
internal double PastLifetimeExtension { get; set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// The amount of time after the current time within which <see cref="HitObject"/>s should be considered alive.
|
|
||||||
/// </summary>
|
|
||||||
internal double FutureLifetimeExtension { get; set; }
|
|
||||||
|
|
||||||
private readonly Dictionary<DrawableHitObject, IBindable> startTimeMap = new Dictionary<DrawableHitObject, IBindable>();
|
private readonly Dictionary<DrawableHitObject, IBindable> startTimeMap = new Dictionary<DrawableHitObject, IBindable>();
|
||||||
|
|
||||||
private readonly Dictionary<HitObjectLifetimeEntry, DrawableHitObject> aliveDrawableMap = new Dictionary<HitObjectLifetimeEntry, DrawableHitObject>();
|
|
||||||
private readonly Dictionary<HitObjectLifetimeEntry, DrawableHitObject> nonPooledDrawableMap = new Dictionary<HitObjectLifetimeEntry, DrawableHitObject>();
|
private readonly Dictionary<HitObjectLifetimeEntry, DrawableHitObject> nonPooledDrawableMap = new Dictionary<HitObjectLifetimeEntry, DrawableHitObject>();
|
||||||
|
|
||||||
private readonly LifetimeEntryManager lifetimeManager = new LifetimeEntryManager();
|
|
||||||
private readonly HashSet<HitObjectLifetimeEntry> allEntries = new HashSet<HitObjectLifetimeEntry>();
|
|
||||||
|
|
||||||
[Resolved(CanBeNull = true)]
|
[Resolved(CanBeNull = true)]
|
||||||
private IPooledHitObjectProvider pooledObjectProvider { get; set; }
|
private IPooledHitObjectProvider pooledObjectProvider { get; set; }
|
||||||
|
|
||||||
public HitObjectContainer()
|
public HitObjectContainer()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
lifetimeManager.EntryBecameAlive += entryBecameAlive;
|
|
||||||
lifetimeManager.EntryBecameDead += entryBecameDead;
|
|
||||||
lifetimeManager.EntryCrossedBoundary += entryCrossedBoundary;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadAsyncComplete()
|
protected override void LoadAsyncComplete()
|
||||||
@ -99,65 +69,43 @@ namespace osu.Game.Rulesets.UI
|
|||||||
|
|
||||||
#region Pooling support
|
#region Pooling support
|
||||||
|
|
||||||
public void Add(HitObjectLifetimeEntry entry)
|
public override bool Remove(HitObjectLifetimeEntry entry)
|
||||||
{
|
{
|
||||||
allEntries.Add(entry);
|
if (!base.Remove(entry)) return false;
|
||||||
lifetimeManager.AddEntry(entry);
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool Remove(HitObjectLifetimeEntry entry)
|
|
||||||
{
|
|
||||||
if (!lifetimeManager.RemoveEntry(entry)) return false;
|
|
||||||
|
|
||||||
// This logic is not in `Remove(DrawableHitObject)` because a non-pooled drawable may be removed by specifying its entry.
|
// This logic is not in `Remove(DrawableHitObject)` because a non-pooled drawable may be removed by specifying its entry.
|
||||||
if (nonPooledDrawableMap.Remove(entry, out var drawable))
|
if (nonPooledDrawableMap.Remove(entry, out var drawable))
|
||||||
removeDrawable(drawable);
|
removeDrawable(drawable);
|
||||||
|
|
||||||
allEntries.Remove(entry);
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void entryBecameAlive(LifetimeEntry lifetimeEntry)
|
protected sealed override DrawableHitObject GetDrawable(HitObjectLifetimeEntry entry)
|
||||||
{
|
{
|
||||||
var entry = (HitObjectLifetimeEntry)lifetimeEntry;
|
if (nonPooledDrawableMap.TryGetValue(entry, out var drawable))
|
||||||
Debug.Assert(!aliveDrawableMap.ContainsKey(entry));
|
return drawable;
|
||||||
|
|
||||||
bool isPooled = !nonPooledDrawableMap.TryGetValue(entry, out var drawable);
|
return pooledObjectProvider?.GetPooledDrawableRepresentation(entry.HitObject, null) ??
|
||||||
drawable ??= pooledObjectProvider?.GetPooledDrawableRepresentation(entry.HitObject, null);
|
|
||||||
if (drawable == null)
|
|
||||||
throw new InvalidOperationException($"A drawable representation could not be retrieved for hitobject type: {entry.HitObject.GetType().ReadableName()}.");
|
throw new InvalidOperationException($"A drawable representation could not be retrieved for hitobject type: {entry.HitObject.GetType().ReadableName()}.");
|
||||||
|
}
|
||||||
|
|
||||||
aliveDrawableMap[entry] = drawable;
|
protected override void AddDrawable(HitObjectLifetimeEntry entry, DrawableHitObject drawable)
|
||||||
|
|
||||||
if (isPooled)
|
|
||||||
{
|
{
|
||||||
|
if (nonPooledDrawableMap.ContainsKey(entry)) return;
|
||||||
|
|
||||||
addDrawable(drawable);
|
addDrawable(drawable);
|
||||||
HitObjectUsageBegan?.Invoke(entry.HitObject);
|
HitObjectUsageBegan?.Invoke(entry.HitObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
OnAdd(drawable);
|
protected override void RemoveDrawable(HitObjectLifetimeEntry entry, DrawableHitObject drawable)
|
||||||
}
|
|
||||||
|
|
||||||
private void entryBecameDead(LifetimeEntry lifetimeEntry)
|
|
||||||
{
|
{
|
||||||
var entry = (HitObjectLifetimeEntry)lifetimeEntry;
|
|
||||||
Debug.Assert(aliveDrawableMap.ContainsKey(entry));
|
|
||||||
|
|
||||||
var drawable = aliveDrawableMap[entry];
|
|
||||||
bool isPooled = !nonPooledDrawableMap.ContainsKey(entry);
|
|
||||||
|
|
||||||
drawable.OnKilled();
|
drawable.OnKilled();
|
||||||
aliveDrawableMap.Remove(entry);
|
if (nonPooledDrawableMap.ContainsKey(entry)) return;
|
||||||
|
|
||||||
if (isPooled)
|
|
||||||
{
|
|
||||||
removeDrawable(drawable);
|
removeDrawable(drawable);
|
||||||
HitObjectUsageFinished?.Invoke(entry.HitObject);
|
HitObjectUsageFinished?.Invoke(entry.HitObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
OnRemove(drawable);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void addDrawable(DrawableHitObject drawable)
|
private void addDrawable(DrawableHitObject drawable)
|
||||||
{
|
{
|
||||||
drawable.OnNewResult += onNewResult;
|
drawable.OnNewResult += onNewResult;
|
||||||
@ -201,49 +149,8 @@ namespace osu.Game.Rulesets.UI
|
|||||||
|
|
||||||
public int IndexOf(DrawableHitObject hitObject) => IndexOfInternal(hitObject);
|
public int IndexOf(DrawableHitObject hitObject) => IndexOfInternal(hitObject);
|
||||||
|
|
||||||
private void entryCrossedBoundary(LifetimeEntry entry, LifetimeBoundaryKind kind, LifetimeBoundaryCrossingDirection direction)
|
|
||||||
{
|
|
||||||
if (nonPooledDrawableMap.TryGetValue((HitObjectLifetimeEntry)entry, out var drawable))
|
|
||||||
OnChildLifetimeBoundaryCrossed(new LifetimeBoundaryCrossedEvent(drawable, kind, direction));
|
|
||||||
}
|
|
||||||
|
|
||||||
protected virtual void OnChildLifetimeBoundaryCrossed(LifetimeBoundaryCrossedEvent e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Invoked after a <see cref="DrawableHitObject"/> is added to this container.
|
|
||||||
/// </summary>
|
|
||||||
protected virtual void OnAdd(DrawableHitObject drawableHitObject)
|
|
||||||
{
|
|
||||||
Debug.Assert(drawableHitObject.LoadState >= LoadState.Ready);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Invoked after a <see cref="DrawableHitObject"/> is removed from this container.
|
|
||||||
/// </summary>
|
|
||||||
protected virtual void OnRemove(DrawableHitObject drawableHitObject)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public virtual void Clear()
|
|
||||||
{
|
|
||||||
lifetimeManager.ClearEntries();
|
|
||||||
foreach (var drawable in nonPooledDrawableMap.Values)
|
|
||||||
removeDrawable(drawable);
|
|
||||||
nonPooledDrawableMap.Clear();
|
|
||||||
Debug.Assert(InternalChildren.Count == 0 && startTimeMap.Count == 0 && aliveDrawableMap.Count == 0, "All hit objects should have been removed");
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool CheckChildrenLife()
|
|
||||||
{
|
|
||||||
bool aliveChanged = base.CheckChildrenLife();
|
|
||||||
aliveChanged |= lifetimeManager.Update(Time.Current - PastLifetimeExtension, Time.Current + FutureLifetimeExtension);
|
|
||||||
return aliveChanged;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void onNewResult(DrawableHitObject d, JudgementResult r) => NewResult?.Invoke(d, r);
|
private void onNewResult(DrawableHitObject d, JudgementResult r) => NewResult?.Invoke(d, r);
|
||||||
private void onRevertResult(DrawableHitObject d, JudgementResult r) => RevertResult?.Invoke(d, r);
|
private void onRevertResult(DrawableHitObject d, JudgementResult r) => RevertResult?.Invoke(d, r);
|
||||||
|
|
||||||
|
@ -2,10 +2,12 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Diagnostics;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Layout;
|
using osu.Framework.Layout;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -45,13 +47,6 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
|||||||
timeRange.ValueChanged += _ => layoutCache.Invalidate();
|
timeRange.ValueChanged += _ => layoutCache.Invalidate();
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Clear()
|
|
||||||
{
|
|
||||||
base.Clear();
|
|
||||||
|
|
||||||
layoutComputed.Clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Given a position in screen space, return the time within this column.
|
/// Given a position in screen space, return the time within this column.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -147,17 +142,20 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnAdd(DrawableHitObject drawableHitObject)
|
protected override void AddDrawable(HitObjectLifetimeEntry entry, DrawableHitObject drawable)
|
||||||
{
|
{
|
||||||
invalidateHitObject(drawableHitObject);
|
base.AddDrawable(entry, drawable);
|
||||||
drawableHitObject.DefaultsApplied += invalidateHitObject;
|
|
||||||
|
invalidateHitObject(drawable);
|
||||||
|
drawable.DefaultsApplied += invalidateHitObject;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnRemove(DrawableHitObject drawableHitObject)
|
protected override void RemoveDrawable(HitObjectLifetimeEntry entry, DrawableHitObject drawable)
|
||||||
{
|
{
|
||||||
layoutComputed.Remove(drawableHitObject);
|
base.RemoveDrawable(entry, drawable);
|
||||||
|
|
||||||
drawableHitObject.DefaultsApplied -= invalidateHitObject;
|
drawable.DefaultsApplied -= invalidateHitObject;
|
||||||
|
layoutComputed.Remove(drawable);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void invalidateHitObject(DrawableHitObject hitObject)
|
private void invalidateHitObject(DrawableHitObject hitObject)
|
||||||
@ -206,6 +204,9 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
|||||||
|
|
||||||
private double computeOriginAdjustedLifetimeStart(DrawableHitObject hitObject)
|
private double computeOriginAdjustedLifetimeStart(DrawableHitObject hitObject)
|
||||||
{
|
{
|
||||||
|
// Origin position may be relative to the parent size
|
||||||
|
Debug.Assert(hitObject.Parent != null);
|
||||||
|
|
||||||
float originAdjustment = 0.0f;
|
float originAdjustment = 0.0f;
|
||||||
|
|
||||||
// calculate the dimension of the part of the hitobject that should already be visible
|
// calculate the dimension of the part of the hitobject that should already be visible
|
||||||
|
@ -31,6 +31,8 @@ namespace osu.Game.Screens.Backgrounds
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
private IBindable<WorkingBeatmap> beatmap { get; set; }
|
private IBindable<WorkingBeatmap> beatmap { get; set; }
|
||||||
|
|
||||||
|
protected virtual bool AllowStoryboardBackground => true;
|
||||||
|
|
||||||
public BackgroundScreenDefault(bool animateOnEnter = true)
|
public BackgroundScreenDefault(bool animateOnEnter = true)
|
||||||
: base(animateOnEnter)
|
: base(animateOnEnter)
|
||||||
{
|
{
|
||||||
@ -110,6 +112,12 @@ namespace osu.Game.Screens.Backgrounds
|
|||||||
newBackground = new BeatmapBackground(beatmap.Value, backgroundName);
|
newBackground = new BeatmapBackground(beatmap.Value, backgroundName);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case BackgroundSource.BeatmapWithStoryboard:
|
||||||
|
newBackground = AllowStoryboardBackground
|
||||||
|
? new BeatmapBackgroundWithStoryboard(beatmap.Value, backgroundName)
|
||||||
|
: new BeatmapBackground(beatmap.Value, backgroundName);
|
||||||
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
newBackground = new SkinnedBackground(skin.Value, backgroundName);
|
newBackground = new SkinnedBackground(skin.Value, backgroundName);
|
||||||
break;
|
break;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user