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Rename I{-> Animatable}HitExplosion
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@ -14,7 +14,7 @@ using osuTK.Graphics;
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namespace osu.Game.Rulesets.Taiko.UI
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{
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internal class DefaultHitExplosion : CircularContainer, IHitExplosion
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internal class DefaultHitExplosion : CircularContainer, IAnimatableHitExplosion
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{
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public override bool RemoveWhenNotAlive => false;
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