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create base dependencies before caching, create player in playerloader
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@ -285,7 +285,7 @@ namespace osu.Game
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Ruleset.Value = databasedScoreInfo.Ruleset;
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Beatmap.Value = BeatmapManager.GetWorkingBeatmap(databasedBeatmap);
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menuScreen.Push(new ReplayPlayerLoader(() => new ReplayPlayer(databasedScore), databasedScoreInfo.Mods));
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menuScreen.Push(new ReplayPlayerLoader(databasedScore, databasedScoreInfo.Mods));
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}, $"watch {databasedScoreInfo}", bypassScreenAllowChecks: true);
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}
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