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Make DrawableRuleset take a converted beatmap
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@ -64,7 +64,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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RelativeSizeAxes = Axes.Both,
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Children = new[]
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{
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drawableRuleset = new DrawableCatchRuleset(new CatchRuleset(), beatmap, Array.Empty<Mod>())
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drawableRuleset = new DrawableCatchRuleset(new CatchRuleset(), beatmap.GetPlayableBeatmap(new CatchRuleset().RulesetInfo))
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}
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});
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