Make DrawableRuleset take a converted beatmap

This commit is contained in:
smoogipoo
2019-12-12 15:58:11 +09:00
parent d63ab362dc
commit 5861eca80d
23 changed files with 59 additions and 57 deletions

View File

@ -64,7 +64,7 @@ namespace osu.Game.Rulesets.Catch.Tests
RelativeSizeAxes = Axes.Both,
Children = new[]
{
drawableRuleset = new DrawableCatchRuleset(new CatchRuleset(), beatmap, Array.Empty<Mod>())
drawableRuleset = new DrawableCatchRuleset(new CatchRuleset(), beatmap.GetPlayableBeatmap(new CatchRuleset().RulesetInfo))
}
});