diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs b/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs
index e7335dcc34..4c5dcf84d2 100644
--- a/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs
+++ b/osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs
@@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Catch.Mods
Value = true
};
- protected virtual float DefaultFlashlightSize => 350;
+ public override float DefaultFlashlightSize => 350;
public override Flashlight CreateFlashlight() => new CatchFlashlight(playfield, ComboBasedSize.Value, SizeMultiplier.Value, DefaultFlashlightSize);
diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs
index f89c131fea..03be00c5db 100644
--- a/osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs
+++ b/osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs
@@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Mania.Mods
Value = false
};
- protected virtual float DefaultFlashlightSize => 50;
+ public override float DefaultFlashlightSize => 50;
public override Flashlight CreateFlashlight() => new ManiaFlashlight(ComboBasedSize.Value, SizeMultiplier.Value, DefaultFlashlightSize);
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs
index bc915591d0..f344bb017e 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModFlashlight.cs
@@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Osu.Mods
Value = true
};
- protected virtual float DefaultFlashlightSize => 180;
+ public override float DefaultFlashlightSize => 180;
private OsuFlashlight flashlight;
diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs
index 48e56c8784..576fbb65a0 100644
--- a/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs
+++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModFlashlight.cs
@@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
Value = true
};
- protected virtual float DefaultFlashlightSize => 250;
+ public override float DefaultFlashlightSize => 250;
public override Flashlight CreateFlashlight() => new TaikoFlashlight(playfield, ComboBasedSize.Value, SizeMultiplier.Value, DefaultFlashlightSize);
diff --git a/osu.Game/Rulesets/Mods/ModFlashlight.cs b/osu.Game/Rulesets/Mods/ModFlashlight.cs
index d3998bcad4..f2fd86d549 100644
--- a/osu.Game/Rulesets/Mods/ModFlashlight.cs
+++ b/osu.Game/Rulesets/Mods/ModFlashlight.cs
@@ -38,6 +38,12 @@ namespace osu.Game.Rulesets.Mods
[SettingSource("Change size based on combo", "Decrease the flashlight size as combo increases.")]
public abstract BindableBool ComboBasedSize { get; }
+
+ ///
+ /// The default size of the flashlight in ruleset-appropriate dimensions.
+ /// and will apply their adjustments on top of this size.
+ ///
+ public abstract float DefaultFlashlightSize { get; }
}
public abstract class ModFlashlight : ModFlashlight, IApplicableToDrawableRuleset, IApplicableToScoreProcessor