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Merge branch 'master' into back-button-part-2
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@ -303,7 +303,7 @@ namespace osu.Game
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}, $"watch {databasedScoreInfo}", bypassScreenAllowChecks: true);
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}
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#region Beatmap jukebox progression
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#region Beatmap progression
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private void beatmapChanged(ValueChangedEvent<WorkingBeatmap> beatmap)
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{
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@ -472,6 +472,8 @@ namespace osu.Game
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loadComponentSingleFile(volume = new VolumeOverlay(), leftFloatingOverlayContent.Add);
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loadComponentSingleFile(new OnScreenDisplay(), Add, true);
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loadComponentSingleFile(musicController = new MusicController(), Add, true);
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loadComponentSingleFile(notifications = new NotificationOverlay
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{
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GetToolbarHeight = () => ToolbarOffset,
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@ -498,7 +500,7 @@ namespace osu.Game
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Origin = Anchor.TopRight,
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}, rightFloatingOverlayContent.Add, true);
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loadComponentSingleFile(musicController = new MusicController
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loadComponentSingleFile(new NowPlayingOverlay
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{
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GetToolbarHeight = () => ToolbarOffset,
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Anchor = Anchor.TopRight,
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