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Basic partial replay support.
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@ -3,6 +3,7 @@
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Input;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Modes.Objects;
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@ -16,7 +17,11 @@ namespace osu.Game.Modes.Osu
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{
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public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
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public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new OsuHitRenderer { Beatmap = beatmap };
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public override HitRenderer CreateHitRendererWith(Beatmap beatmap, InputManager input = null) => new OsuHitRenderer
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{
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Beatmap = beatmap,
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InputManager = input
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};
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public override IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new[]
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{
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