Remove local "next frame" storage

This commit is contained in:
smoogipoo
2021-06-10 22:41:38 +09:00
parent e18f4cd4ba
commit 58d71e4aea
4 changed files with 42 additions and 35 deletions

View File

@ -96,10 +96,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
// For player 2, send frames in sets of 10.
for (int i = 0; i < 100; i++)
{
spectatorClient.SendFrames(PLAYER_1_ID, i, 1);
spectatorClient.SendFrames(PLAYER_1_ID, 1);
if (i % 10 == 0)
spectatorClient.SendFrames(PLAYER_2_ID, i, 10);
spectatorClient.SendFrames(PLAYER_2_ID, 10);
}
});