From 590429b43ba9ba9f12e0e7914d52fe866daf1a03 Mon Sep 17 00:00:00 2001 From: ProTheory8 Date: Sun, 9 Feb 2020 09:15:32 +0000 Subject: [PATCH] Now TestAutoOpenOnModSelect checks if customisation closes after deselecting mod --- osu.Game.Tests/Visual/UserInterface/TestSceneModSettings.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModSettings.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSettings.cs index 22ba972390..a9353d189f 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModSettings.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSettings.cs @@ -63,7 +63,7 @@ namespace osu.Game.Tests.Visual.UserInterface } [Test] - public void TestCustomisationOpensOnModSelect() + public void TestAutoOpenOnModSelect() { createModSelect(); @@ -71,6 +71,8 @@ namespace osu.Game.Tests.Visual.UserInterface AddAssert("Customisation closed", () => modSelect.ModSettingsContainer.Alpha == 0); AddStep("select mod", () => modSelect.SelectMod(testCustomisableAutoOpenMod)); AddAssert("Customisation opened", () => modSelect.ModSettingsContainer.Alpha == 1); + AddStep("deselect mod", () => modSelect.SelectMod(testCustomisableAutoOpenMod)); + AddAssert("Customisation closed", () => modSelect.ModSettingsContainer.Alpha == 0); } private void createModSelect()