Better beatmap conversion model.

This commit is contained in:
smoogipooo
2017-03-12 00:34:21 +09:00
parent 75ed7406e4
commit 592e05a2c8
26 changed files with 196 additions and 66 deletions

View File

@ -3,7 +3,6 @@
using osu.Game.Beatmaps;
using osu.Game.Modes.Catch.Objects;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.UI;
@ -16,8 +15,6 @@ namespace osu.Game.Modes.Catch.UI
{
}
protected override HitObjectConverter<CatchBaseHit> Converter => new CatchConverter();
protected override Playfield<CatchBaseHit> CreatePlayfield() => new CatchPlayfield();
protected override DrawableHitObject<CatchBaseHit> GetVisualRepresentation(CatchBaseHit h) => null;// new DrawableFruit(h);