mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 00:40:09 +09:00
Better beatmap conversion model.
This commit is contained in:
@ -3,7 +3,6 @@
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Mania.Objects;
|
||||
using osu.Game.Modes.Objects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
@ -20,8 +19,6 @@ namespace osu.Game.Modes.Mania
|
||||
this.columns = columns;
|
||||
}
|
||||
|
||||
protected override HitObjectConverter<ManiaBaseHit> Converter => new ManiaConverter(columns);
|
||||
|
||||
protected override double CalculateInternal(Dictionary<String, String> categoryDifficulty)
|
||||
{
|
||||
return 0;
|
||||
|
Reference in New Issue
Block a user