mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 00:40:09 +09:00
Better beatmap conversion model.
This commit is contained in:
@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes.Mania.Beatmaps;
|
||||
using osu.Game.Modes.Mania.UI;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.UI;
|
||||
@ -106,5 +107,10 @@ namespace osu.Game.Modes.Mania
|
||||
public override HitObjectParser CreateHitObjectParser() => new NullHitObjectParser();
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap) => new ManiaDifficultyCalculator(beatmap);
|
||||
|
||||
public override IBeatmapConverter<ManiaBaseHit> CreateBeatmapConverter<ManiaBaseHit>()
|
||||
{
|
||||
return (IBeatmapConverter<ManiaBaseHit>)new ManiaBeatmapConverter();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user