Change CheckCompatibleSet to never deselect the current candidat when checking incompatibility

This commit is contained in:
Dean Herbert
2021-06-18 13:17:32 +09:00
parent d238c7ff9c
commit 5933e0d2d9
2 changed files with 31 additions and 2 deletions

View File

@ -60,6 +60,9 @@ namespace osu.Game.Utils
{
foreach (var invalid in combination.Where(m => type.IsInstanceOfType(m)))
{
if (invalid == mod)
continue;
invalidMods ??= new List<Mod>();
invalidMods.Add(invalid);
}