Add overflow padding in other multiplayer screen components

Added padding to Room Creation and Beatmap Selection in Multiplayer.
This commit is contained in:
ProgrammaticNajel
2019-01-24 19:42:35 +08:00
parent 9fcefa7d69
commit 593e0b36f5
2 changed files with 11 additions and 2 deletions

View File

@ -118,7 +118,11 @@ namespace osu.Game.Screens.Multi.Match
},
};
header.OnRequestSelectBeatmap = () => Push(new MatchSongSelect { Selected = addPlaylistItem });
header.OnRequestSelectBeatmap = () => Push(new MatchSongSelect
{
Selected = addPlaylistItem,
Padding = new MarginPadding { Horizontal = Multiplayer.OVERFLOW_PADDING }
});
header.Tabs.Current.ValueChanged += t =>
{
const float fade_duration = 500;