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Fix possible memory leak and better user change test support
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@ -10,7 +10,8 @@ using osu.Framework.Graphics;
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using osu.Game.Overlays.Comments;
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using osu.Game.Overlays;
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using osu.Framework.Allocation;
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using osu.Game.Online.API;
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using osu.Framework.Bindables;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual.Online
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{
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@ -35,31 +36,32 @@ namespace osu.Game.Tests.Visual.Online
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
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private CommentsContainer comments;
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private readonly BasicScrollContainer scroll;
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public TestSceneCommentsContainer()
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{
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BasicScrollContainer scroll;
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TestCommentsContainer comments;
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Add(scroll = new BasicScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = comments = new CommentsContainer()
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Child = comments = new TestCommentsContainer()
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});
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}
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[BackgroundDependencyLoader]
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private void load(IAPIProvider api)
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{
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AddStep("Big Black comments", () => comments.ShowComments(CommentableType.Beatmapset, 41823));
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AddStep("Airman comments", () => comments.ShowComments(CommentableType.Beatmapset, 24313));
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AddStep("Lazer build comments", () => comments.ShowComments(CommentableType.Build, 4772));
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AddStep("News comments", () => comments.ShowComments(CommentableType.NewsPost, 715));
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AddStep("Trigger user change", api.LocalUser.TriggerChange);
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AddStep("Trigger user change", comments.User.TriggerChange);
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AddStep("Idle state", () =>
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{
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scroll.Clear();
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scroll.Add(comments = new CommentsContainer());
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scroll.Add(comments = new TestCommentsContainer());
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});
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}
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private class TestCommentsContainer : CommentsContainer
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{
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public new Bindable<User> User => base.User;
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}
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}
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}
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